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Steam News15 August 202510mo ago

🌾 Another Roguelike Farm - Update Notes (Aug 15)

Here’s a quick look at what’s new in the latest update. Thanks as always for playing and sharing your feedback!

Full notes

Full Another Farm Roguelike: Rebirth update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
addedHere’s a quick look at what’s new in the latest update. Thanks as always for playing and sharing your feedback!
addedStarting a new game and quitting without spending any energy will no longer create a save file
changedA biome cannot appear more than 2 times
changedImproved the appearance of the mouse icon in the top-right corner of descriptions
changedChanged the quest indicator from a white outline to a question mark
addedAdded a button that sets the hotbar to tools

Another Farm Roguelike: Rebirth changes

addedHere’s a quick look at what’s new in the latest update. Thanks as always for playing and sharing your feedback!
addedStarting a new game and quitting without spending any energy will no longer create a save file
changedA biome cannot appear more than 2 times
changedImproved the appearance of the mouse icon in the top-right corner of descriptions
changedChanged the quest indicator from a white outline to a question mark

Here’s a quick look at what’s new in the latest update. Thanks as always for playing and sharing your feedback!

Here are the latest update:

  • Fragility loads correctly

  • Starting a new game and quitting without spending any energy will no longer create a save file

  • Items placed into brick fences load correctly

  • A biome cannot appear more than 2 times

  • Improved the appearance of the mouse icon in the top-right corner of descriptions

  • Changed the quest indicator from a white outline to a question mark

  • Added a button that sets the hotbar to tools

  • Improved the graphics of some elements in the stats tab

  • Added category sorting in the backpack

  • Character classes now have a border showing the tokens earned

  • Added ability to reset a run by holding R if no energy or money has been spent

  • In the first week, daily modifiers appear randomly instead of always being the same

  • You can now preview all tools regardless of whether you have upgraded any or not

  • Ability to rotate buildings with the mouse wheel (sprinkler, hive, chocolate hive)

Thanks again for your continued support. We are grateful to have such a thoughtful and engaged community!

Source

Steam News / 15 August 2025

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