Full notes
Full Another Dungeon Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
Today marks a small patch that adds Keybinding Support to the settings menu! Right now, there are some small bugs still plaguing the keybind system, but I wanted to get this out to Alpha Testers to check out. Most issues can be resolved by restarting the game after changing your keybindings!
Here are some patch notes:
Keybind Menu added under settings!
Ranged enemies can now sometimes sidestep while in attacking range.
Enemy Code has received more cleaning and optimization. Please report any bugs that this may have caused.
Thank you to everyone who has supported Another Dungeon Game so far. If you aren't a part of the Alpha and want to get your hands on the game as soon as possible, please WISHLIST the game on Steam so that you can be notified when we launch. Growing our Wishlist numbers will play a part in when we release, so help spread the word, and we can hit Early Access faster!
Until next time, Jackobuddy
Source
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