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Steam News23 July 20241y ago

Minor Patch v1.0.103.8

HI TREASURE HUNTERS PATCH NOTES COME GET YA PATCH NOTES: Fixed a BUNCH of missing NPCs that were supposed to be in the game!!! (especially in late game areas) (Thank you @soomoto on Discord for the help on this!!

Full notes

Full Another Crab's Treasure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions3 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
fixedFixed a BUNCH of missing NPCs that were supposed to be in the game!!! (especially in late game areas) (Thank you @soomoto on Discord for the help on this!!)
fixedFixed a bug where status buildup could be reduced below 0 by equipping Stowaways totaling greater than 100% status resistance.
fixedFixed an issue where certain world-space text (such as Affliction triggers) could fail to display in languages besides English
fixedFixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment
changedFound a potential fix for Seahorse projectiles being considered a safe platform on which to respawn
fixedFixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment

Another Crab's Treasure changes

fixedFixed a BUNCH of missing NPCs that were supposed to be in the game!!! (especially in late game areas) (Thank you @soomoto on Discord for the help on this!!)
fixedFixed a bug where status buildup could be reduced below 0 by equipping Stowaways totaling greater than 100% status resistance.
fixedFixed an issue where certain world-space text (such as Affliction triggers) could fail to display in languages besides English
fixedFixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment
changedFound a potential fix for Seahorse projectiles being considered a safe platform on which to respawn

HI TREASURE HUNTERS

PATCH NOTES COME GET YA PATCH NOTES:

  • Fixed a BUNCH of missing NPCs that were supposed to be in the game!!! (especially in late game areas) (Thank you @soomoto on Discord for the help on this!!)

  • Fixed a bug where status buildup could be reduced below 0 by equipping Stowaways totaling greater than 100% status resistance.

  • Fixed an issue where certain world-space text (such as Affliction triggers) could fail to display in languages besides English

  • Fixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment

  • Found a potential fix for Seahorse projectiles being considered a safe platform on which to respawn

  • Fixed an issue where Firth's bubble bullet claw model would stay active if you Wave Breaker him at the right moment

  • Adjusted boss health bar UI

  • "Lower Enemy Health" assist option kicks in immediately and is reversible if you tab through

  • Fixed an issue where munch+kintsugi would cause Kril to do a mega jump

  • Fixed an issue where kril would have his heartkelp out and be slow moving and unable to take action IF you drink as a boss is dying

  • Fixed an issue where bosses such as Topoda wouldnt play the peril symbol if attacking you from a distance

  • Fixed an issue where Wave Breaker's text prompt wouldn't update its layout properly

  • Fixed an issue where pufferfish would never get up after being poise broken

Source

Steam News / 23 July 2024

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