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Steam News13 June 20242y ago

Minor Patch 1.0.103.3

PATCH V1.0.103.3 HAS BEEN PUSHED TO STEAM! Most important change: we caved to audience pressure and you can scroll around on the Location tab now! View all the pretty art! Go nuts! Patch Notes: MAP CONTROLS!!!

In this update8

Full notes

Full Another Crab's Treasure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes0 removals
  • Maps
  • UI and audio
  • Performance
  • Fixes
  • Balance
addedMAP CONTROLS!!!⦁ You can now move and zoom the map on the Location menu. Look at all the pretty art, go nuts!!!
fixedFIXES⦁ Fixed multiple SFX and voice lines in Voltai's fight being played silently ⦁ Fixed multiple instances of NPCs persisting in a spot after having moved on in the story ⦁ Improvements to camera collision, especially when using Dispatch ⦁ Removed some fun visuals from the Felix Cube, as it would occasionally cause weird player physics interactions. Sad. ⦁ You can no longer use Self Repair to restore Shell Health reduced from self-inflicted damage such as Munch and Twinkle. ⦁ Removed access to Assist Settings from Title, as assist settings are saved specifically to individual save files. ⦁ Game can no longer be paused during the credits (esc key will skip them normally). This eliminates a bug where killing Kril via the pause menu during the credits could result in weird behavior.
changedSAVE STABILITY⦁ Improved the save backup system, increasing the scenarios in which it'll replace an unusable file with a backup if available. ⦁ Eliminated a very rare scenario where a save file could show up as corrupt in the main menu despite being technically playable.
fixedBOSS FIXES⦁ Fixed a ghost hitbox on a colossal late-game boss.
fixedLEVEL FIXES⦁ Small geometry updates to Expired Grove, Unfathom, and Bleached City ⦁ Fix geometry in Scuttleport that could lead to the player getting stuck ⦁ Fixed a content skip in Expired Grove that was a little too easy (don't believe it was useful for speedrunners, don't kill us!) ⦁ Removed floating props in Slacktide
changedLOCALIZATION⦁ Updated translations for "Lv" across various languages ⦁ Updated description of Rubber Band to reflect that it doesn't make you fully immune to electricity damage anymore. ⦁ Updated credits.
⦁ Stowaway Weight on Sea Cucumber65⦁ Stowaway Weight on Sea Cucumber decreased, nerf

Another Crab's Treasure changes

added⦁ You can now move and zoom the map on the Location menu. Look at all the pretty art, go nuts!!!
fixed⦁ Fixed multiple SFX and voice lines in Voltai's fight being played silently ⦁ Fixed multiple instances of NPCs persisting in a spot after having moved on in the story ⦁ Improvements to camera collision, especially when using Dispatch ⦁ Removed some fun visuals from the Felix Cube, as it would occasionally cause weird player physics interactions. Sad. ⦁ You can no longer use Self Repair to restore Shell Health reduced from self-inflicted damage such as Munch and Twinkle. ⦁ Removed access to Assist Settings from Title, as assist settings are saved specifically to individual save files. ⦁ Game can no longer be paused during the credits (esc key will skip them normally). This eliminates a bug where killing Kril via the pause menu during the credits could result in weird behavior.
changed⦁ Improved the save backup system, increasing the scenarios in which it'll replace an unusable file with a backup if available. ⦁ Eliminated a very rare scenario where a save file could show up as corrupt in the main menu despite being technically playable.
fixed⦁ Fixed a ghost hitbox on a colossal late-game boss.
fixed⦁ Small geometry updates to Expired Grove, Unfathom, and Bleached City ⦁ Fix geometry in Scuttleport that could lead to the player getting stuck ⦁ Fixed a content skip in Expired Grove that was a little too easy (don't believe it was useful for speedrunners, don't kill us!) ⦁ Removed floating props in Slacktide

PATCH V1.0.103.3 HAS BEEN PUSHED TO STEAM!

Most important change: we caved to audience pressure and you can scroll around on the Location tab now! View all the pretty art! Go nuts!

Patch Notes:

MAP CONTROLS!!!

⦁ You can now move and zoom the map on the Location menu. Look at all the pretty art, go nuts!!!

FIXES

⦁ Fixed multiple SFX and voice lines in Voltai's fight being played silently ⦁ Fixed multiple instances of NPCs persisting in a spot after having moved on in the story ⦁ Improvements to camera collision, especially when using Dispatch ⦁ Removed some fun visuals from the Felix Cube, as it would occasionally cause weird player physics interactions. Sad. ⦁ You can no longer use Self Repair to restore Shell Health reduced from self-inflicted damage such as Munch and Twinkle. ⦁ Removed access to Assist Settings from Title, as assist settings are saved specifically to individual save files. ⦁ Game can no longer be paused during the credits (esc key will skip them normally). This eliminates a bug where killing Kril via the pause menu during the credits could result in weird behavior.

SAVE STABILITY

⦁ Improved the save backup system, increasing the scenarios in which it'll replace an unusable file with a backup if available. ⦁ Eliminated a very rare scenario where a save file could show up as corrupt in the main menu despite being technically playable.

BOSS FIXES

⦁ Fixed a ghost hitbox on a colossal late-game boss.

LEVEL FIXES

⦁ Small geometry updates to Expired Grove, Unfathom, and Bleached City ⦁ Fix geometry in Scuttleport that could lead to the player getting stuck ⦁ Fixed a content skip in Expired Grove that was a little too easy (don't believe it was useful for speedrunners, don't kill us!) ⦁ Removed floating props in Slacktide

LOCALIZATION

⦁ Updated translations for "Lv" across various languages ⦁ Updated description of Rubber Band to reflect that it doesn't make you fully immune to electricity damage anymore. ⦁ Updated credits.

BALANCE

⦁ Stowaway Weight on Sea Cucumber Reduced from 6 to 5 ⦁ A certain late-game tentacled boss's HP increased by ~14%

Source

Steam News / 13 June 2024

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