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Steam News27 March 20206y ago

Update 0.32.3 released

Patch Notes 0.32.0 Added: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert. Added: You can now filter products by categories on the Assign Product tool.

Full notes

Full Another Brick in The Mall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes16 additions12 changes1 removal
  • Events
  • Gameplay
  • Balance
  • Fixes
  • Workshop
  • UI and audio
addedAdded: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert.
addedAdded: You can now filter products by categories on the Assign Product tool.
changedChanged: Balanced price and demand for some products, mainly to make specialty stores more viable and nerf some overperforming products.
changedChanged: Objectives' rewards now scale with difficulty.
addedAdded: Warnings on the manage mods menu if mods exceed the maximum supported number (products and floor tiles).
addedAdded: Warnings on the manage mods menu if mods alter gameplay and would prevent some achievements from being granted.

Another Brick in The Mall changes

addedAdded: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert.
addedAdded: You can now filter products by categories on the Assign Product tool.
changedChanged: Balanced price and demand for some products, mainly to make specialty stores more viable and nerf some overperforming products.
changedChanged: Objectives' rewards now scale with difficulty.
addedAdded: Warnings on the manage mods menu if mods exceed the maximum supported number (products and floor tiles).

Patch Notes

0.32.0

  • Added: Standard mode now offers 3 difficulty settings: Normal, Challenge and Expert.

  • Added: You can now filter products by categories on the Assign Product tool.

  • Changed: Balanced price and demand for some products, mainly to make specialty stores more viable and nerf some overperforming products.

  • Changed: Objectives' rewards now scale with difficulty.

  • Added: Warnings on the manage mods menu if mods exceed the maximum supported number (products and floor tiles).

  • Added: Warnings on the manage mods menu if mods alter gameplay and would prevent some achievements from being granted.

  • Changed: Changing floor tiles now costs $5 instead of $50.

  • Changed: Characters are now less reluctant of crossing roads.

  • Fixed: Stock clerks endlessly running around stores without restocking anything.

  • Fixed: A rounding error when deducting foundations building costs.

  • Added: Polish translation.

  • ChangedUpdated translations with the latest Localizor data.

0.32.1

  • Added4 new achievements.
  • AddedNew event: Viral outbreak. Some employees stay at home sick and customers stock up on supplies. Unlike other events, this pops at the last moment on the timeline and can't happen more than once a year.
  • Added: Art for the difficulty modes.

  • Added: Jingles when objectives and research projects are completed.

  • Changed: You can now order builders to prioritize any area.

  • Fixed: Some text going out of bounds.

  • AddedSimplified Chinese translation.
  • ChangedUpdated translations with the latest Localizor data.

0.32.2

  • Added: Final master of the original soundtrack from David Gonzalez.

  • Added: A detailed breakdown of daily income and expenses is now accessible from the finance menu.

  • Fixed: Incorrect maintenance cost displayed for individual businesses when the maintenance sandbox setting was not default.

  • Changed: Some tweaks to the Viral outbreak event.

  • ChangedUpdated translations with the latest Localizor data.

0.32.3

  • AddedEnabled Steam cloud (Syncs saves, achievements, mod config and workshop items).
  • Added: Final 'final' master of the original soundtrack.

  • AddedNew achievements are now active on Steam.
  • ChangedImproved customers' parking AI.
  • ChangedRemoved misleading 'Requires access' in list of zone requirements.
  • Fixed: A bug where staff who were parking when loading a game would permanently be considered as stuck in traffic.

  • Fixed: Deliveries stopping if the customer parking was considered full.

  • Fixed: A rare text glitch in the 'Word of mouth' notification.

  • ChangedUpdated translations with the latest Localizor data.

You can help improve the translation in your language: check the game's Localizor page https://www.localizor.com/game/18/translations

If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/

If you are experiencing crashes, please follow the instructions and post in this thread: https://steamcommunity.com/app/521150/discussions/1/282992646970591669/

Source

Steam News / 27 March 2020

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