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Steam News8 February 20197y ago

Update 0.21.2 released

Patch Notes 0.21.0 Added: Underground parkings. Research and build underground parkings with 200 parking slots each. Added: Floor tiles mods.

Full notes

Full Another Brick in The Mall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions2 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Performance
addedAdded: Underground parkings . Research and build underground parkings with 200 parking slots each.
addedAdded: Floor tiles mods . In addition to modifying existing floor tiles, modders can now add extra floor tiles to the game. https://steamcommunity.com/sharedfiles/filedetails/?id=1551322851 https://steamcommunity.com/sharedfiles/filedetails/?id=1645061903
addedAdded: The game now creates a profile for Nvidia cards with optimal settings.
fixedFixed: Old saved games loading with the slowest time scale.
fixedFixed: Ability to cancel roadwork orders when out of money.
fixedFixed: Proper UI feedback when unable to build roadwork.

Another Brick in The Mall changes

addedAdded: Underground parkings . Research and build underground parkings with 200 parking slots each.
addedAdded: Floor tiles mods . In addition to modifying existing floor tiles, modders can now add extra floor tiles to the game. https://steamcommunity.com/sharedfiles/filedetails/?id=1551322851 https://steamcommunity.com/sharedfiles/filedetails/?id=1645061903
addedAdded: The game now creates a profile for Nvidia cards with optimal settings.
fixedFixed: Old saved games loading with the slowest time scale.
fixedFixed: Ability to cancel roadwork orders when out of money.

Patch Notes 0.21.0

  • Added: Underground parkings. Research and build underground parkings with 200 parking slots each.

  • Added: Floor tiles mods. In addition to modifying existing floor tiles, modders can now add extra floor tiles to the game. https://steamcommunity.com/sharedfiles/filedetails/?id=1551322851 https://steamcommunity.com/sharedfiles/filedetails/?id=1645061903

  • Added: The game now creates a profile for Nvidia cards with optimal settings.

  • Fixed: Old saved games loading with the slowest time scale.

  • Fixed: Ability to cancel roadwork orders when out of money.

  • Fixed: Proper UI feedback when unable to build roadwork.

  • Fixed: Rounding error for various cost sandbox settings.

0.21.1

  • Added: Underground parkings are now constructed in 48 hours. The digital panel displays the percentage of completion.

  • Added: A notification when construction of an underground parking is complete.

  • AddedImproved the UI when placing an underground parking.
  • ChangedRemoved car door sounds when cars are entering and leaving an underground parking.
  • Changed: Removing roadwork now happens instantly when the first cell order is complete to avoid various issues.

0.21.2

  • Fixed: Faulty 'parking full' notification.

  • Changed: Optimized memory fragmentation to reduce occurences of the black map bug.

Translators can check the strings.xml changelog in this post: https://steamcommunity.com/workshop/discussions/18446744073709551615/1779388024829052857/?appid=521150 If you have bugs to report, please post in the appropriate Discussions: http://steamcommunity.com/app/521150/discussions/1/ If you are experiencing crashes, please follow the instructions and post in this thread: https://steamcommunity.com/app/521150/discussions/1/282992646970591669/

Source

Steam News / 8 February 2019

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