Update log
Full Anomaly Protocol update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
You can now scan nearby objects using the Scan feature – the locations of items around you will be revealed. Monster behaviors in the game have been adjusted. The day-night cycle has been updated. Players who die in the game now turn into a frog. I will significantly expand this feature soon; for now, your feedback is very important to me. An issue where procedurally generated rooms overlapped has been fixed. Performance improvements have been made. Additional optimizations were implemented to reduce the game size. Many more new features and bug fixes have been added. Numerous in-game objects have been reworked to provide a smoother gameplay experience.
Source
