Anomaly Protocol
Steam News 25 January 20263mo ago

Gameplay Guide - Important Information

Hello, I’m Oriland. I noticed that some enthusiastic players were having trouble with gameplay and using in-game features, and they ended up dropping the game by putting their adventurous spirit aside. When I was making…

Update log

Full Anomaly Protocol update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello, I’m Oriland. I noticed that some enthusiastic players were having trouble with gameplay and using in-game features, and they ended up dropping the game by putting their adventurous spirit aside. When I was making the game, my goal was for you to discover some things on your own and learn through trial and error, so you could connect with the game more deeply. I guess I’m getting a little older, because in my time games didn’t have guides—and discovering things, figuring them out (or learning by dying) made a game unforgettable… I guess that’s why I chose this approach in my game. :)

Extracted changes

0 fixes0 additions6 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Maps
  • Store
changedHello, I’m Oriland. I noticed that some enthusiastic players were having trouble with gameplay and using in-game features, and they ended up dropping the game by putting their adventurous spirit aside. When I was making the game, my goal was for you to discover some things on your own and learn through trial and error, so you could connect with the game more deeply. I guess I’m getting a little older, because in my time games didn’t have guides—and discovering things, figuring them out (or learning by dying) made a game unforgettable… I guess that’s why I chose this approach in my game. :)
changedBut for those who say “I don’t want to learn by trial and error—give me a guide,” I wanted to create this text. First, I should quickly mention that there is already a visual monitor in the game that helps you understand how everything is used and what it means :) You can see it by interacting with the “monitor” screen on the table where you first spawn. Now let me give you a bit more detail :) Wandering Dead (FOREST)
changed1- They are sensitive to sound
changedWhen you enter the Dungeon, pressing TAB will open a tablet. By looking at the mini-map on this tablet, you can find the Revive Room . In the Revive Room, you will see a phone icon . The room where this icon is located is an area where you can revive your dead friends.
changedOxygen tanks are one of the most valuable items in the game. So whether it’s right to sell them is up to you—this depends entirely on your in-game strategy. Day Cycle
changedThe child is aggressive and dangerous. In fact, if you steal an item that belongs to the child, they can become one of the strongest characters in the game—capable of killing all players at the same time. So if you enter the child’s house, make sure the child doesn’t see you and that

But for those who say “I don’t want to learn by trial and error—give me a guide,” I wanted to create this text. First, I should quickly mention that there is already a visual monitor in the game that helps you understand how everything is used and what it means :) You can see it by interacting with the “monitor” screen on the table where you first spawn. Now let me give you a bit more detail :) Wandering Dead (FOREST)

In the forest, you may see some dead beings walking around with torches in their hands. I call them subjects from the past—test subjects brought back as the result of an experiment. They are free now. I have 2 important pieces of information about them:

1- They are sensitive to sound

2- You can kill them by slapping them Revive Room

When you enter the Dungeon, pressing TAB will open a tablet. By looking at the mini-map on this tablet, you can find the Revive Room. In the Revive Room, you will see a phone icon. The room where this icon is located is an area where you can revive your dead friends.

Remember: for your friend to be revived, they must call you using the phone. When the phone in the Revive Room starts ringing, you can pick it up to revive your friend. Oxygen Refill System

The more your Radiation level increases, the faster your oxygen will run out. When your oxygen gets low, the environment becomes more oppressive and darker. That’s why you need to find red oxygen tanks. After placing the tanks you find into the area marked as number 2 in the visual, you can start refilling your oxygen by interacting with the fuse box marked as number 3 (press E).

Oxygen tanks are one of the most valuable items in the game. So whether it’s right to sell them is up to you—this depends entirely on your in-game strategy. Day Cycle

When you enter the game, you will see an eye in the top-right corner. The more this eye opens, the more dangerous the Forest (outside) becomes. When the eye is fully open, the Forest turns dangerous. Your “return home” phase becomes deadly. Children’s House

In the game, you will see a children’s house. In the rooms inside this house, a child walks around. This is the child’s home—and the child is actually dead… A child who was once experimented on, who always believes they are in their real home, but is actually inside a test.

The child is aggressive and dangerous. In fact, if you steal an item that belongs to the child, they can become one of the strongest characters in the game—capable of killing all players at the same time. So if you enter the child’s house, make sure the child doesn’t see you and that

Source

Steam News / 25 January 2026

Open original