Full notes
Full Animus: Revenant update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Balance
added· Game balance - Reduced parry cool time - Enemy aggro radius and line-of-sight - Player run speed - Statue checkpoints added/repositioned - Faster weapon swap - Ability to cancel attack end-animation with dodge/attack - Attack downed enemy after backstab · Bug fixes
Animus: Revenant changes
added· Game balance - Reduced parry cool time - Enemy aggro radius and line-of-sight - Player run speed - Statue checkpoints added/repositioned - Faster weapon swap - Ability to cancel attack end-animation with dodge/attack - Attack downed enemy after backstab · Bug fixes
· Game balance - Reduced parry cool time - Enemy aggro radius and line-of-sight - Player run speed - Statue checkpoints added/repositioned - Faster weapon swap - Ability to cancel attack end-animation with dodge/attack - Attack downed enemy after backstab · Bug fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
