HomeGamesUpdatesPricingMethodology
Steam News13 November 20232y ago

ANIMO Stars Arena Development Update!

Hey everyone! Happy Monday! We wanted to give you all an update on how things have been going the last few weeks behind the scenes!

In this update5

Full notes

Full ANIMO Stars Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes3 additions2 changes0 removals
  • UI and audio
  • Store
  • Gameplay
  • Events
addedNew Game DevelopersWe were fortunate enough to have found 3 new game devs to help us and we just recently onboarded them. - 2 of them are unreal engine developers and will help us tackle some of those tasks I mentioned before! - 1 game dev will help us make the UI/UX and focus on the overall player experience
changedGame Sprint TasksWe will try to keep you all updated moving forward on some of the bug/development updates that the team will be working on. They're not always exciting but we wanted to give you all a peak into what is going on: -Website development (we're going to be giving our https://animo.art/ a facelift soon) -In-game UI/HUD update -Charge Rifle SFX -Adjusting boost on the walking mechs
addedArt dev updatesFor those of you whom are newer or have just forgotten we will be featuring a "battle pass" in the game (think fortnite or COD or apex) where you will be able to progress your battle pass to unlock new skins. Consequently the art team currently is focused on creating the assets for future battle pass seasons.
addedArt dev updatesI won't leak too much but let's just say all the pilots that you all keep asking about, there will be new ones. Cute & cuddly pilots. Suits for the pilots. New weapons. New themes.
changedFuture EventsWe are currently in the process of planning and curating a list of gaming events that we want to attend and be featured in. Many of these will be virtual similar to Steam Next Fest so we will let you all know details whenever we finalize some of them!

ANIMO Stars Arena changes

addedWe were fortunate enough to have found 3 new game devs to help us and we just recently onboarded them. - 2 of them are unreal engine developers and will help us tackle some of those tasks I mentioned before! - 1 game dev will help us make the UI/UX and focus on the overall player experience
changedWe will try to keep you all updated moving forward on some of the bug/development updates that the team will be working on. They're not always exciting but we wanted to give you all a peak into what is going on: -Website development (we're going to be giving our https://animo.art/ a facelift soon) -In-game UI/HUD update -Charge Rifle SFX -Adjusting boost on the walking mechs
addedFor those of you whom are newer or have just forgotten we will be featuring a "battle pass" in the game (think fortnite or COD or apex) where you will be able to progress your battle pass to unlock new skins. Consequently the art team currently is focused on creating the assets for future battle pass seasons.
addedI won't leak too much but let's just say all the pilots that you all keep asking about, there will be new ones. Cute & cuddly pilots. Suits for the pilots. New weapons. New themes.
changedWe are currently in the process of planning and curating a list of gaming events that we want to attend and be featured in. Many of these will be virtual similar to Steam Next Fest so we will let you all know details whenever we finalize some of them!

Happy Monday! We wanted to give you all an update on how things have been going the last few weeks behind the scenes!

New Game Developers

We were fortunate enough to have found 3 new game devs to help us and we just recently onboarded them. - 2 of them are unreal engine developers and will help us tackle some of those tasks I mentioned before! - 1 game dev will help us make the UI/UX and focus on the overall player experience

Game Sprint Tasks

We will try to keep you all updated moving forward on some of the bug/development updates that the team will be working on. They're not always exciting but we wanted to give you all a peak into what is going on: -Website development (we're going to be giving our https://animo.art/ a facelift soon) -In-game UI/HUD update -Charge Rifle SFX -Adjusting boost on the walking mechs

Art dev updates

As most of you are aware our amazing art development team Mech + Tooty are working primarily on game assets and also on future assets which we will integrate in the game.

For those of you whom are newer or have just forgotten we will be featuring a "battle pass" in the game (think fortnite or COD or apex) where you will be able to progress your battle pass to unlock new skins. Consequently the art team currently is focused on creating the assets for future battle pass seasons.

I won't leak too much but let's just say all the pilots that you all keep asking about, there will be new ones. Cute & cuddly pilots. Suits for the pilots. New weapons. New themes.

Future Events

We are currently in the process of planning and curating a list of gaming events that we want to attend and be featured in. Many of these will be virtual similar to Steam Next Fest so we will let you all know details whenever we finalize some of them!

Questions?

Feel free to ask here in our community hub or on our discord!

Source

Steam News / 13 November 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.