Full notes
Full Anime Shop Simulator ✨ update
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What changed
- Gameplay
- Fixes
- Server
- UI and audio
- Performance
Anime Shop Simulator ✨ changes
Fixes & Improvements
Several cases where players could get stuck in a card battle without being able to exit have been fixed.
A bug where the register sometimes couldn't give the exact change has been resolved.
Multiple additional freeze situations in different gameplay scenarios have been addressed.
Colliders have been added to several objects on the scene to improve interaction and prevent clipping.
Fixed situations where shelves could no longer be moved or repositioned.
Players should now leave the table using the correct animation instead of sliding away while still sitting.
Resolved cases where items could not be scanned at the cash register.
Fixed card duplication that could occur when placing cards on the display stand.
Addressed situations where the game table could not be interacted with.
Improved network code and the logic for inviting friends into the game.
The kick player function has been adjusted to work more reliably.
Disabled bird ambient sounds.
Fixed wall textures in several locations.
Various minor fixes and improvements.
What's next?
We're currently working on synchronizing quest progress in multiplayer so tasks complete correctly for all players.
After that, we'll begin a larger optimization pass focused on supporting very large numbers of shop items. Once ready, we'll launch another large-scale test to verify stability. Thank you for all the reports and patience — your feedback helps us track down issues much faster.
Source
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