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Steam News24 November 20214y ago

Sound Effects & Early Game rebalance

Sound Effects Turn up the volume because the Sound Effects are here! When you make a cup of Coffee you can hear the caffeine and when you fire an Employee, they boo at you...just like in real life.

In this update1

Full notes

Full Animation Studio Manager update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions5 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Events
changedSound EffectsTurn up the volume because the Sound Effects are here! When you make a cup of Coffee you can hear the caffeine and when you fire an Employee, they boo at you...just like in real life.
changedSound EffectsIn addition to sounds for when you click on things, buy, sell, etc...each room has an ambient noise so the noisy Coffee Room sounds different than the busy Production Room or your quiet Office.
changedSound EffectsPayday notification and other Alerts make sounds when they pop up as well to make sure they are noticed and not missed!
changedSound EffectsMusic and Sound Effect volume can be controlled separately.
addedSound EffectsHopefully this all adds a level of immersion into the game as it responds to you audibly as well as visually now!
changedSound EffectsShout out to Gina Bonacquisti who did the vocals along with me!

Animation Studio Manager changes

changedTurn up the volume because the Sound Effects are here! When you make a cup of Coffee you can hear the caffeine and when you fire an Employee, they boo at you...just like in real life.
changedIn addition to sounds for when you click on things, buy, sell, etc...each room has an ambient noise so the noisy Coffee Room sounds different than the busy Production Room or your quiet Office.
changedPayday notification and other Alerts make sounds when they pop up as well to make sure they are noticed and not missed!
changedMusic and Sound Effect volume can be controlled separately.
addedHopefully this all adds a level of immersion into the game as it responds to you audibly as well as visually now!

Sound Effects

Turn up the volume because the Sound Effects are here! When you make a cup of Coffee you can hear the caffeine and when you fire an Employee, they boo at you...just like in real life.

  • In addition to sounds for when you click on things, buy, sell, etc...each room has an ambient noise so the noisy Coffee Room sounds different than the busy Production Room or your quiet Office.

  • Payday notification and other Alerts make sounds when they pop up as well to make sure they are noticed and not missed!

  • Music and Sound Effect volume can be controlled separately.

  • Hopefully this all adds a level of immersion into the game as it responds to you audibly as well as visually now!

  • Shout out to Gina Bonacquisti who did the vocals along with me!

Early Game Balancing

The last few updates have introduced the Mom Tutorial in level 1 and heavily rebalanced the first 4 levels dramatically. The first three levels go much more quickly now as you build your production crew and unlock more features.

After testing the tutorial and getting some feedback, I have made some improvements to the Tutorial. This new version now removes 7 early game pop-ups that were disrupting the gameplay and instead has Mom explain this information during her tutorial which now covers the clipboards on the bookshelf a little better.

Coming Soon:

The next big update should see these changes applied to the corporate side (levels 5-8), including:

  • Corporate Employee bays showing the individual Employees

  • Mom Guiding you through your first Awards Ceremony (level 7)

  • Production Employee Upgrades that will help you win Awards (levels 7+)

Random Fixes

  • Fixed a glitch where if a Production Department got sick while Employees were being retrained to that Department it would break the game.

  • The Fan Minigame now pops up like the other Alerts at the bottom of the screen to help make sure you see it

  • Once you hit level 4+ on Extra Credit, there are now 4 different Inventory Reward options that are randomly chosen each week, so you don't always have the same choices.

  • Minor text / graphic clarifications throughout

  • Some layering issues with the Pop-up Hints

  • You no longer get Fan Demands (level 8+) if your Fan Rating is below 20%, as you are unable to create the basic Fan Demand unless you have 20% or higher, which creates a cycle, doomed to failure!

Source

Steam News / 24 November 2021

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