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Full Animaly Bar: NO HUMANITY! update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Security
Animaly Bar: NO HUMANITY! changes
Welcome to the official reveal of Animaly Bar: NO HUMANITY! In this dystopia where the era of humanity has ended and the true masters of the world have taken charge, I invite you to survive through the eyes of a gorilla bartender.
🍻 New Rules of the Bar This bar is no ordinary establishment. It is a dangerous territory where animals celebrate their sovereignty, but humans constantly try to infiltrate. Your duty is not just to serve drinks; you must observe, analyze, and weed out the "intruders" among us.
🛠️ What’s New? (Technical Updates)
To strengthen the bar's atmosphere and make the gameplay feel more satisfying, I have completed several key updates this week:
Improved Drink Pouring Animations: I’ve completely overhauled the pouring animations, which are at the heart of the bartending experience. Interaction now feels much smoother and more tactile.
Dynamic Customer Seating: Customers now sit on different stools, ensuring the bar looks lively and unique every single night.
Lighting Overhaul: I’ve rebuilt the lighting system from the ground up. The bar now perfectly captures that gritty, dim, and uncanny atmosphere we’re aiming for.
Dialogue and Text Polishing: I’ve optimized the dialogue system and in-game texts to make character interactions feel more natural.
- New ModelsAdded several new environment models to make the world feel more detailed and immersive.
- Sound Design (SFX)Added new sound effects for critical actions like receiving money and phone calls to enhance gameplay feedback.
🔜 What’s Next? I am currently fine-tuning the security mechanics and the systems for detecting humans trying to sneak in. Choosing the wrong target will have heavy consequences...
Don’t forget to support the project by adding it to your Wishlist, and a huge thank you to everyone who has already added it!
Domnaier
Source
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