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Steam News5 September 202510mo ago

Added Playable Python in the Old Version

Update 132 - Steam Old Version. Update 136 - Testpublic. Update 136 - Crossplayer Added Playable Python in the Old Version Playable Python is now available as a playable character.

In this update15

Full notes

Full Animalia Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions10 changes0 removals
  • Gameplay
  • Maps
  • Store
  • UI and audio
  • Performance
addedPlayablePython is now available as a playable character.
changedMovementIK adjustment with terrain recognition.
addedSkinsNew skins added for Python.
addedSoundsAdded sounds 1, 2, 3, and 4 (Vocalization, Friendship, Aggressiveness, and Call for Help).
addedLocomotionAdded movement variations – slow crawl, moderate crawl, and fast crawl.
addedGrabPython can now grab and constrict prey, with lethality determined by the animal’s weight and size (larger animals are excluded).

Animalia Survival changes

addedPython is now available as a playable character.
changedIK adjustment with terrain recognition.
addedNew skins added for Python.
addedAdded sounds 1, 2, 3, and 4 (Vocalization, Friendship, Aggressiveness, and Call for Help).
addedAdded movement variations – slow crawl, moderate crawl, and fast crawl.

Update 132 - Steam Old Version. Update 136 - Testpublic. Update 136 - Crossplayer

Added Playable Python in the Old Version

Playable

  • Python is now available as a playable character.

Movement

  • IK adjustment with terrain recognition.

Skins

  • New skins added for Python.

Sounds

  • Added sounds 1, 2, 3, and 4 (Vocalization, Friendship, Aggressiveness, and Call for Help).

Scent System

  • Implemented.

Locomotion

  • Added movement variations – slow crawl, moderate crawl, and fast crawl.

Grab

  • Python can now grab and constrict prey, with lethality determined by the animal’s weight and size (larger animals are excluded).

Animals

General Description: Added detailed descriptions of all animals.

Crocodile:

  • Eating and drinking adjusted, now working at all stages.

  • Grab system improved for more realism.

Hartebeest:

  • New skin added.

  • Sounds revised and adjusted.

  • Growth stages and description implemented.

  • Jump improved for smoother animation.

Hippopotamus:

  • Adjustments to walking, trotting, running, and backward movement animations.

  • Height and length of the character revised.

Buffalo:

  • Fixed backward walking movement.

Hare:

  • Added eating, drinking, and vocalization sounds.

Important Notice to All Players

We would like to inform our community that, from now on, our team is preparing many new features. As a small preview: new animals are coming, available for all versions, skins, and servers.

We thank you all for your understanding and support! We will continue to bring more updates as we progress with improvements.

Test Public & Crossplayer

Steam post imageTest Public & Crossplayer

  • Adjustments made for Unreal Engine 5.6.

  • Material and C++ improvements for better performance.

  • Optimizations to make the game lighter on mobile devices.

  • Soon, we’ll be sharing news about Crossplayer.

We appreciate your patience, feedback, and continued support.

Animalia Survival Team – High Brazil Studio

Source

Steam News / 5 September 2025

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