What changed
0 fixes0 additions1 change0 removals
changedNew visuals for movement and deployment: - Removed paws - Now target land gets visual effect of moving, so everybody can see movement of humans and bots - When somebody gets bonus, other players are aware of it Many bugs are fixed - this list huge for multiplayer mode... Random queue for players -> host is not the first any more, now the queue is random in both SP and MP mode. MOREOVER , multiplayer is ready for Monday when SNF starts!!!
Animal Times changes
changedNew visuals for movement and deployment: - Removed paws - Now target land gets visual effect of moving, so everybody can see movement of humans and bots - When somebody gets bonus, other players are aware of it Many bugs are fixed - this list huge for multiplayer mode... Random queue for players -> host is not the first any more, now the queue is random in both SP and MP mode. MOREOVER , multiplayer is ready for Monday when SNF starts!!!
New visuals for movement and deployment: - Removed paws - Now target land gets visual effect of moving, so everybody can see movement of humans and bots - When somebody gets bonus, other players are aware of it Many bugs are fixed - this list huge for multiplayer mode... Random queue for players -> host is not the first any more, now the queue is random in both SP and MP mode. MOREOVER, multiplayer is ready for Monday when SNF starts!!!