In this update3
Full notes
Full Animal Rivals: Up In The Air update
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What changed
- Maps
- Performance
Animal Rivals: Up In The Air changes
Hello, Beasts!
We are very close to the release of the game! Isn’t it exciting? For us and our cute animal it is! To celebrate, we wanted to share our progress within the last few weeks, hop into the plane!
Animalonia
We recently shared a few sneakpeaks of this stage, it’s a city for our Animal Rivals to compete, race and have lots of fun! Here are some screenshots!
All of our stages are products of passion and we want to hear your insight. What do you think of our city - Animalonia? Let us know in the comments!
Enemy Indicators
Latest build gets an implementation of enemy indicators. It’s an important feature, as it allows the player to have an idea how close to you is your animal rival!
As you can see, indicators are around our plane showing where our rivals are at!
This feature (hopefully!) will prevent many crashes with other players, but who knows, maybe it’s an advantage to force a fight in the air? Time will tell!
Time is running short, and we still have a lot to do before the final release of the game, but we are on an amazing track! We encourage you to test the demo of the game that is available on the Steam page, and let us know what you think and how you think - we can improve the experience! Fly safe, Beasts!
Source
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