In this update3
Full notes
Full Animal Company update
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What changed
- Balance
- Server
- Gameplay
- Performance
- Security
Animal Company changes
CHANGES
The bigger bunny in the shipwrecks.. lets just say... she got uhh, scarier.
FIXES
Classic mode now saves nut balance properly. It will still clear if you fully reset your device. Investigating moving it to a better persistence model this week.
Classic mode entry (og.exe) is now saved on the server side. It will remain even if you are on a new device / reinstall.
There should now be a lot more module crates in the ships, a lot more.
Invention related login crashes should be improved. For now, held inventions are cleared on login. This is to help with several physics bugs. For now avoid logging out while holding an invention, it won't be there when you rejoin.
Fixes for some distance asteroid flickering when single pass stereo is having trouble.
Known issues we are working on
OG lobby having weird 99999 money if you restart.
Several OG lobby inconsistencies.
Server bouncing people randomly, we believe this is tied to some of the anti-cheat.
Physics related login bugs -> Basically when you join, all of your overlapping items can cause huge physics spikes. Working on it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
