Full notes
Full Animagi update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Compatibility
- Maps
- Balance
- Performance
- UI and audio
Animagi changes
The first BETA of Animagi is now live!
This is a very important stage for us to test the game on a larger scale and with more players, find bugs, adjust the balance, and better understand what is working well in the experience.
During the BETA, you will be able to test spells, face enemies, try the initial progression, and directly help the development of the game with your feedback.
What we want to test in this version:
General multiplayer functionality
Balance of spells and enemies
Performance on different computers
Gameplay, interface, and progression bugs
Clarity of the objectives and the initial experience
Overall feeling of combat, exploration, and evolution
How you can help:
Play the BETA and tell us what you think. If you find bugs, strange situations, or anything that feels confusing, send us your feedback with as many details as possible.
Screenshots, videos, and descriptions of what happened help a lot.
Important:
This is still a BETA version. Some things may change, bugs may happen, and several systems are still being adjusted.
Thank you so much for being part of this stage of Animagi. Your feedback will help us a lot in turning the game into an even better experience.
See you in the game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
