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Steam News15 March 20188y ago

v0.60 Release! New Magic Ability

New Feature: Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory.

Full notes

Full Angles update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedNew Feature: Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory. All Classes will have a unique Ability, activated with the Spacebar. The Mana Dash, temporarily slows down time while increasing Max Speed, was the first Casting. Now we have the Second ready! Changes: - First Unlockable Class's Ability is now ready for Early Access Players to use. - When Activated, Attacks are imbued with Rune Energy and hit for Double Damage. - Time is Slowed for twice the Duration of the Dash Ability. Fixes: * Scalp Count now being reset on New Game inside same Session. * Church no longer displays option to Heal (The Fishmonger or Salted Fish Items should be used to Heal HP)

Angles changes

addedNew Feature: Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory. All Classes will have a unique Ability, activated with the Spacebar. The Mana Dash, temporarily slows down time while increasing Max Speed, was the first Casting. Now we have the Second ready! Changes: - First Unlockable Class's Ability is now ready for Early Access Players to use. - When Activated, Attacks are imbued with Rune Energy and hit for Double Damage. - Time is Slowed for twice the Duration of the Dash Ability. Fixes: * Scalp Count now being reset on New Game inside same Session. * Church no longer displays option to Heal (The Fishmonger or Salted Fish Items should be used to Heal HP)

New Feature

Once a Boss is defeated, you may choose to unlock a new Armour Class. These Classes unlock as you progress through the game at the Armory. All Classes will have a unique Ability, activated with the Spacebar. The Mana Dash, temporarily slows down time while increasing Max Speed, was the first Casting. Now we have the Second ready!

Changes

- First Unlockable Class's Ability is now ready for Early Access Players to use. - When Activated, Attacks are imbued with Rune Energy and hit for Double Damage. - Time is Slowed for twice the Duration of the Dash Ability.

Fixes

* Scalp Count now being reset on New Game inside same Session. * Church no longer displays option to Heal (The Fishmonger or Salted Fish Items should be used to Heal HP)

Thanks for Playing! Tom http://www.ShogunateGames.com

Source

Steam News / 15 March 2018

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