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Steam News15 April 20215y ago

Angler's Life Update 0.6

Hey Anglers! Here's the patch note for Update 0.6: New skybox. - Dynamic clouds in the sky. - New in-game time system. - New options in the graphics tab. - Player faint when out of breath underwater.

Full notes

Full Angler's Life update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Anglers!

What changed

1 fix2 additions0 changes0 removals
  • Balance
  • UI and audio
  • Fixes
addedNew skybox. - Dynamic clouds in the sky. - New in-game time system. - New options in the graphics tab. - Player faint when out of breath underwater. - New fishing system (under development)
addedChanges in the map textures. - Changes in the water textures/effects. - Changes in the fishing line physics. - Changes in the buoyancy of the floats. - Changes in the position of the fishing rod in the player's hand. - Changes in the lighting system. - Changes in the ambient sounds. - Changes in object reflections. - Changes in splash animations. - Better colliders for everything. - Some object got a new texture. - Prevents players from jumping through the hills. - Some object position changed. - It's no longer possible to change the density/distance of the reeds.
fixedGamebreaker bugs fixed after save. - Player colliders fixed. - Fish on the hook will be saved. - It's easier to pick up underwater objects.

Angler's Life changes

addedNew skybox. - Dynamic clouds in the sky. - New in-game time system. - New options in the graphics tab. - Player faint when out of breath underwater. - New fishing system (under development)
addedChanges in the map textures. - Changes in the water textures/effects. - Changes in the fishing line physics. - Changes in the buoyancy of the floats. - Changes in the position of the fishing rod in the player's hand. - Changes in the lighting system. - Changes in the ambient sounds. - Changes in object reflections. - Changes in splash animations. - Better colliders for everything. - Some object got a new texture. - Prevents players from jumping through the hills. - Some object position changed. - It's no longer possible to change the density/distance of the reeds.
fixedGamebreaker bugs fixed after save. - Player colliders fixed. - Fish on the hook will be saved. - It's easier to pick up underwater objects.

Here's the patch note for Update 0.6:

  • New skybox. - Dynamic clouds in the sky. - New in-game time system. - New options in the graphics tab. - Player faint when out of breath underwater. - New fishing system (under development)

  • Changes in the map textures. - Changes in the water textures/effects. - Changes in the fishing line physics. - Changes in the buoyancy of the floats. - Changes in the position of the fishing rod in the player's hand. - Changes in the lighting system. - Changes in the ambient sounds. - Changes in object reflections. - Changes in splash animations. - Better colliders for everything. - Some object got a new texture. - Prevents players from jumping through the hills. - Some object position changed. - It's no longer possible to change the density/distance of the reeds.

  • Gamebreaker bugs fixed after save. - Player colliders fixed. - Fish on the hook will be saved. - It's easier to pick up underwater objects.

I wish you a fish-rich game, see you in the next update.

Source

Steam News / 15 April 2021

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