Full notes
Full Angler's Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Anglers!
What changed
- Balance
- UI and audio
- Fixes
Angler's Life changes
Here's the patch note for Update 0.6:
New skybox. - Dynamic clouds in the sky. - New in-game time system. - New options in the graphics tab. - Player faint when out of breath underwater. - New fishing system (under development)
Changes in the map textures. - Changes in the water textures/effects. - Changes in the fishing line physics. - Changes in the buoyancy of the floats. - Changes in the position of the fishing rod in the player's hand. - Changes in the lighting system. - Changes in the ambient sounds. - Changes in object reflections. - Changes in splash animations. - Better colliders for everything. - Some object got a new texture. - Prevents players from jumping through the hills. - Some object position changed. - It's no longer possible to change the density/distance of the reeds.
Gamebreaker bugs fixed after save. - Player colliders fixed. - Fish on the hook will be saved. - It's easier to pick up underwater objects.
I wish you a fish-rich game, see you in the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
