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Steam News26 July 20232y ago

CLARITY UPDATE and MINOR BUG FIX!

Hey everyone! We've gone ahead and tried to make things a bit more clear. -Checkpoints are now labeled as a "CHECKPOINT" -Work prisoners have been labeled "REBEL.

Full notes

Full AngelStrike update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Fixes
addedWe've also added arrows for "Pickup and Return" missions to help direct the player to where they need to go.
addedLastly, in the upgrade menus, we've added a glow to the down arrow to show that there are more upgrades/badges to explore.
fixedWe also fixed a bug that was caused by the previous update, which would not let the player continue on transport missions.

AngelStrike changes

addedWe've also added arrows for "Pickup and Return" missions to help direct the player to where they need to go.
addedLastly, in the upgrade menus, we've added a glow to the down arrow to show that there are more upgrades/badges to explore.
fixedWe also fixed a bug that was caused by the previous update, which would not let the player continue on transport missions.

We've gone ahead and tried to make things a bit more clear. -Checkpoints are now labeled as a "CHECKPOINT" -Work prisoners have been labeled "REBEL."

We've also added arrows for "Pickup and Return" missions to help direct the player to where they need to go.

Lastly, in the upgrade menus, we've added a glow to the down arrow to show that there are more upgrades/badges to explore.

We hope this helps make the game a bit more clear and more enjoyable to play!

We also fixed a bug that was caused by the previous update, which would not let the player continue on transport missions.

Have a great day everyone!

Source

Steam News / 26 July 2023

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