Full notes
Full AngelStrike update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- Fixes
AngelStrike changes
We've gone ahead and tried to make things a bit more clear. -Checkpoints are now labeled as a "CHECKPOINT" -Work prisoners have been labeled "REBEL."
We've also added arrows for "Pickup and Return" missions to help direct the player to where they need to go.
Lastly, in the upgrade menus, we've added a glow to the down arrow to show that there are more upgrades/badges to explore.
We hope this helps make the game a bit more clear and more enjoyable to play!
We also fixed a bug that was caused by the previous update, which would not let the player continue on transport missions.
Have a great day everyone!
Source
Changelog.gg summarizes and formats this update. How we read updates.
