Full notes
Full Angeline Era update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
Angeline Era changes
Hi all! First, we'd love for you to leave a review for Angeline Era if you haven't yet! It's okay if it's brief or short. Lastly here are the latest patch notes (minor spoilers). Thank you all for playing Angeline Era!!!
44.3
Spanish version now available!
v 44.2
Fix "Floor" Display in M---- level Japanese and other languages
In late-game area O---------, slight visual adjustments made for hinting
Turkish version now available!
Internal work for future spanish/chinese/etc language support
v 44.1
Fix rare softlock when loading/saving under rare conditions
Boss rush: Combo stops increasing at 1% of base score (previously it was 20%)
Boss rush: I---- A---- base score 14000 -> 16000
Boss rush: Attacks on I---- A---- now correctly affect combo meter
Boss rush: Using Un------ B----'s compost plots now costs no compost
Boar boss: Normalize player attack at low levels
Sor------ boss: Stop ghost from multi-hitting the boss
Prevent getting stuck in slowmo when a gate is deactivated due to player OOB at the same instant the gate opens and causes slowmo
Adjust MountainLab room to prevent OOB deactivation
v 44.0
Star Bars now actually appear in your inventory after purchase lol
Dismounting from bat does not cost compost now
add additional bat mount points in Clarst Pavements overworld to prevent softlock when loading into level from title screen on empty islands
Prevent problems when walking in/out of boss room against U------- B---- and I---- A----.
Softlock fix in Dig with a View
Fix OOBs in (Codename OVR_Dublin and StoneClimb)
Allow buying 0 cost items when you have negative money
Stop wand spheres from causing knockback to phase 2 of Lamb Boss
Fix typo
Preparatory coding for upcoming localizations
v 43.9 - Fix softlock related to boss rush that could save your file in a title screen loop - Make camera suck less in part of PT fight, adjust collision of a thingy in that fight and behavior of a thingy to make MHT runs less busted - Minor visual fix with shadows somewhere - collision fix (Codename O****A****) - remove incorrect search teleport (O----B---) - Camera Zone fix in O****W****
Source
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