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Steam News9 May 20233y ago

Angel Wings: Endless Night - Developer Update I (May 2023)

Hi all, Many have been asking about the status of Endless Night as we gear up for release - while we wish we had better news to share, there's a lot to look forward to.

In this update4

Full notes

Full Angel Wings: Endless Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Compatibility
  • Workshop
  • Events
  • UI and audio
changedWe are currently in the beta testing phase, and as of this writing the game is completely playable from start to finish. That said, we won't be satisfied until we're able to release the best product we're capable of.
changedNow for the good news: As a result of this delay, we'll be resuming the Developer Updates that we shared in preparation for the release of the original Angel Wings . Our team will be providing regular, hopefully bi-weekly updates as we continue to hammer out the final pieces of the Endless Night puzzle.
changedIs This Angel Wings 2?This is by far the most common question we've been asked since our Reveal event last year, and we're glad to announce that the answer to this is a resounding "No!". We have thousands of ideas bubbling in the pot for a true Angel Wings sequel, with Endless Night being a standalone story that doesn't require much, if any prior experience with the events of the first game.
addedHow Does a DLC Idea Turn Into an Entire Game?We're glad you asked! To be very clear, Endless Night is not a half-baked DLC side story living as a separate .exe file - the entire engine, UI, and user experience have been rebuilt and improved, as well as an artistic effort with nearly as many new visual assets as the original Angel Wings (for the record, that means RumR made nearly 300 art files. Get the man some help.)

Angel Wings: Endless Night changes

changedWe are currently in the beta testing phase, and as of this writing the game is completely playable from start to finish. That said, we won't be satisfied until we're able to release the best product we're capable of.
changedNow for the good news: As a result of this delay, we'll be resuming the Developer Updates that we shared in preparation for the release of the original Angel Wings . Our team will be providing regular, hopefully bi-weekly updates as we continue to hammer out the final pieces of the Endless Night puzzle.
changedThis is by far the most common question we've been asked since our Reveal event last year, and we're glad to announce that the answer to this is a resounding "No!". We have thousands of ideas bubbling in the pot for a true Angel Wings sequel, with Endless Night being a standalone story that doesn't require much, if any prior experience with the events of the first game.
addedWe're glad you asked! To be very clear, Endless Night is not a half-baked DLC side story living as a separate .exe file - the entire engine, UI, and user experience have been rebuilt and improved, as well as an artistic effort with nearly as many new visual assets as the original Angel Wings (for the record, that means RumR made nearly 300 art files. Get the man some help.)

Hi all,

Many have been asking about the status of Endless Night as we gear up for release - while we wish we had better news to share, there's a lot to look forward to.

First and foremost, it pains us to announce that we will be delaying the release of Endless Night to summer of this year. Our team of two is still chugging along, but we have to admit it's been a tough task so far.

We are currently in the beta testing phase, and as of this writing the game is completely playable from start to finish. That said, we won't be satisfied until we're able to release the best product we're capable of.

Now for the good news: As a result of this delay, we'll be resuming the Developer Updates that we shared in preparation for the release of the original Angel Wings. Our team will be providing regular, hopefully bi-weekly updates as we continue to hammer out the final pieces of the Endless Night puzzle.

That said, let's chat for a bit, shall we?

Is This Angel Wings 2?

This is by far the most common question we've been asked since our Reveal event last year, and we're glad to announce that the answer to this is a resounding "No!". We have thousands of ideas bubbling in the pot for a true Angel Wings sequel, with Endless Night being a standalone story that doesn't require much, if any prior experience with the events of the first game.

That said, once we get a little bit closer to release...we'd recommend replaying that Nuri route. Just because.

If Not a Sequel, What Is It? Why?

You might be interested to hear that Endless Night has actually been in the pipeline since before Angel Wings even released.

A campy, trope-ridden horror romp was on the slate of original story DLC for our previous oft-delayed title. Initial feedback for the concept was so positive that the call was made to expand the story into a full release.

How Does a DLC Idea Turn Into an Entire Game?

We're glad you asked! To be very clear, Endless Night is not a half-baked DLC side story living as a separate .exe file - the entire engine, UI, and user experience have been rebuilt and improved, as well as an artistic effort with nearly as many new visual assets as the original Angel Wings (for the record, that means RumR made nearly 300 art files. Get the man some help.)

In addition to the obvious visual upgrades, Endless Night boasts a playtime that eclipses the runtime of the original Angel Wings. We've traded the branching routes and multiple playthroughs of the first title in favor of a laser-focused, tightly-written story that may give you everything you desire in the first playthrough or two. (Maybe more. We've learned to stop promising things.)

I Feel Like I Still Don't Know What The Game Is About

Soon™

As always, thank you all for your continued support. We appreciate each and every one of you who has stayed with us along the way.

RumR

Source

Steam News / 9 May 2023

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