Update log
Full Angel Emica - Fallen Angel and deserted land update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Balance
- UI and audio
- Fixes
Content Add
- CosmeticHard modestage 1
- Cosmetic1 new HCGreceived after clearing Hard mode stage 1.
4 new fusion.
Zap rod + MP crystal -> Zap Rod Mk.2
Soucerery staff + Evil essence -> Staff of stellar ( Witch only )
Seed of Spurite + Devil totem -> Haunted skull
P0-11C3 + Balloon? bomb -> P1-4477 (Guard only)
Option to turn off auto leveling up in stages
It can only be changed in the pause screen in the stage.
Option full screen and rescaling.
Improvement
'Cloths Witch' is reworked.
Basic attack upgrade that takes 3 upgrades before now has been combined into 1 upgrade called 'Elemental Master'
new cloths upgrade: Magic rune
A rune stone spawns near the player attacking based on the player's current element.
new cloths upgrade: Sorceress staff
Hold left click and consume MP to enhance the normal attack.
- Upgrade'Friendly whisp' changed to 'Witch potion'
Cloth pixel arts are reworked.
The upgrade and fusion screen in the game has been redrawn.
Stage 2 background has been redrawn.
In stage Tower sprite has been redrawn.
Performance upgrade
Lower the stutter when loading certain sprites.
Adjuestment
The leveling curve had changed.
( The leveling curve before was too overwhelming at the start, and way too hard to level up at high levels. Now it will be stable until the player reaches level 60, then it will get more difficult to level up.)
Some stat level max have been increased by 1.
Stage 5 difficulty rebalance.
Some cloth upgrades had been rebalanced.
Enemy healing shroom heals more now.
Some sound effect volumes have been tuned down
Bug fix
Bugs reported from the forum have been fixed.
- Fusion upgradeDragon's Breath didn't work properly. (fixed)
Player asset endless mode before beating stage 5. (fixed)
Some upgrades' attack box doesn't work properly. (fixed)
Stage 1 Boss spawns mine infinitely. (fixed)
Stage 4 spawns enemy after Boss spawn (fixed)
Some attacks didn't disappear after leaving the screen, causing a major lag issue. (fixed)
Some other minor bugs.
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Future planning
Hi, I'm Kevin, the game developer of this game.
The monthly updates schedule is a bit too exhausting for me, and it also limits how much I can do on each update. So now on, I will do a major update every 2~3 months instead.
I still have a couple of things that I want to put in the game. Like adding a 2-3 hard stages, a couple of HCG, and 1 extra ending after beating all the hard stages; however, I also want to work on another project in mind as well. So if you see me posting some other game. Don't worry, I'm still working on this game in the background.
If you find any bugs in the game, please report them in the forum, which really helps a lot.
If you want to see a small peek at what I'm working on, check out my Twitter. (Even though I rarely post anything.)
Thank you for your patience and support.
Source
