Update log
Full Angel Emica - Fallen Angel and deserted land update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Performance
- Workshop
- UI and audio
- Fixes
Content Add
Add hard mode stage 2.
Add 1 new HCG. (After beating Hard mode stage 2, unlock in gallery mode)
Add 6 new fusions.
Crayon launcher <------ Slippery Bomb + Balloon? bomb
Blood stinger <------ Uzy + Robo-D112
Eternal fire lamp <------ Poison mushroom+ Fireball
Lost art of fist <------ Fist of Fury + Restriction belt
The eyes of Phoenix <------ Jade of Phoenix + Chick Ball
Xmas guardian <------ Festive spirit + Bad child's gift
Adding in-game achievement. Can check in the bookshelf back on the spaceship.
Improvement
The background of stage 3 and stage 4 had redrawn
Increase gold gain rate in Stage 3.
Improve stage 2 Boss performance
pixel sprite redrawn.
Some attack pattern redesign.
cloths; slime - rework
pixel sprite redrawn.
skill: slime hammer redesigned. Now it shoots out a slime wrecking ball instead.
cloths; Xmas - rework
pixel sprite redrawn.
Improve the normal attack pattern.
result screen redesign.
First play tutorial redesign.
Rebalance some upgrade performance.
Adjusting the volume of some in-game sound effects.
Removal
You can't change the language after the title screen. You can only change it in 'Settings' on the title screen.
Bug fix
Upgrade 'Fist of Fury' level 4 didn't work probably (fixed)
Other minor bugs fixed
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Hi, I'm Kevin. After two months of hammering... not much had changed... This update feels like fixing the past flaws instead of adding new stuff. At least the stage background of stage 3 didn't look like shit now.
There will be 1 to 2 major updates left before I call it done. Because it takes way too much time for me to draw HCG. The next update will be in late February. Maybe then I can get the Steam achievement stuff done.
Hope you enjoy my game. If you find any bugs, please let me know inthe Bug report post. Goodbye.
Source
