Steam News16 October 20214y ago

1.1.3 Released!

Chapter 2 of the campaign and the second raid added. Most alien ships buildable. Some new alien ships added to fill out the alien ship roster.

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What changed

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  • Performance
fixedChapter 2 of the campaign and the second raid added. Most alien ships buildable. Some new alien ships added to fill out the alien ship roster. NPC fleet generation made a little smarter by making it not add Energy Cores on ships that don't have any use for energy. I got tired of how you couldn't double click an asteroid to access the "return to starter planet" and other navigation arrows, so I made double clicking asteroids open the planet stats screen just like a normal planet. Bug fixed where Military Budget still showed that it was costing even when the ship was mothballed fixed. EMP ship lightning weapon damage boost raised from 10% to 20%, and a bug where Lightning Beam wasn't being boosted fixed. Small visual improvement: Engines hand tweaked for each individual ship to look as good as possible and clip with the ship body less. Randomization added to make the engine effects look more natural and less perfect. Looks better with no performance loss. Memory improvements to reduce crashing on low RAM devices. Error with terraforming trying to set the atmosphere color with atmospheres disabled in settings fixed. Max Energy added to ship stats screen. Citadel Damage from x8 to x10. Lots of smaller bugfixes I never wrote down.

Chapter 2 of the campaign and the second raid added. Most alien ships buildable. Some new alien ships added to fill out the alien ship roster. NPC fleet generation made a little smarter by making it not add Energy Cores on ships that don't have any use for energy. I got tired of how you couldn't double click an asteroid to access the "return to starter planet" and other navigation arrows, so I made double clicking asteroids open the planet stats screen just like a normal planet. Bug fixed where Military Budget still showed that it was costing even when the ship was mothballed fixed. EMP ship lightning weapon damage boost raised from 10% to 20%, and a bug where Lightning Beam wasn't being boosted fixed. Small visual improvement: Engines hand tweaked for each individual ship to look as good as possible and clip with the ship body less. Randomization added to make the engine effects look more natural and less perfect. Looks better with no performance loss. Memory improvements to reduce crashing on low RAM devices. Error with terraforming trying to set the atmosphere color with atmospheres disabled in settings fixed. Max Energy added to ship stats screen. Citadel Damage from x8 to x10. Lots of smaller bugfixes I never wrote down.

Source

Steam News / 16 October 2021

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