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Steam News15 September 201015y ago

Performance improvements in Update 1.1.1

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Full notes

Full And Yet It Moves update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedAll the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated. Here is the complete changelog: * tweaked performance in general * some pulsating objects pull the player now * deleted a lot of unused sounds * smoother player movement on scaling objects * fixed various bugs * the Performance -> Show all Decoration Layers option is not available any more * added tenseness sounds in key situations * added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;) * adapted the hint images * menu background is more beautiful - showing the shaded game scene now * extended the credits sections * new broken rules logo * added some missing localizations * first steam on mac release * first linux release * only one score per user is shown in the highscores * filtering speedruns with ghosts possible * only saving the top 1000 ghosts

And Yet It Moves changes

fixedAll the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated. Here is the complete changelog: * tweaked performance in general * some pulsating objects pull the player now * deleted a lot of unused sounds * smoother player movement on scaling objects * fixed various bugs * the Performance -> Show all Decoration Layers option is not available any more * added tenseness sounds in key situations * added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;) * adapted the hint images * menu background is more beautiful - showing the shaded game scene now * extended the credits sections * new broken rules logo * added some missing localizations * first steam on mac release * first linux release * only one score per user is shown in the highscores * filtering speedruns with ghosts possible * only saving the top 1000 ghosts

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated. Here is the complete changelog: * tweaked performance in general * some pulsating objects pull the player now * deleted a lot of unused sounds * smoother player movement on scaling objects * fixed various bugs * the Performance -> Show all Decoration Layers option is not available any more * added tenseness sounds in key situations * added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;) * adapted the hint images * menu background is more beautiful - showing the shaded game scene now * extended the credits sections * new broken rules logo * added some missing localizations * first steam on mac release * first linux release * only one score per user is shown in the highscores * filtering speedruns with ghosts possible * only saving the top 1000 ghosts

Source

Steam News / 15 September 2010

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