Full notes
Full Ancient Worlds: Egypt update
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What changed
- Gameplay
- Maps
- Performance
- UI and audio
- Balance
- Fixes
Ancient Worlds: Egypt changes
I am happy to announce that monument construction and land trade have now been added to the game.
Currently available monuments are:
small/medium/big plain stone pyramid (requires the stone to be constructed)
small/medium/big limestone pyramid (requires stone and limestone to be constructed)
small/medium/big smooth pyramid (requires stone and limestone to be constructed)
mastaba (requires bricks to be constructed)
obelisk (requires granite and wood to be constructed)
New resource:
Bricks
New production building:
Brickmaker (requires clay to produce bricks)
New tutorial mission:
Monuments
New scenarios category:
Monuments
New maps: (in Monuments category)
Dahshur
Saqqara
Giza
Sandbox
Note on the new "Sandbox" map: It is the first time that I introduce an enormous map. (1024x1024 tiles)
The loading times might be slower on older machines. If immigrants are not coming to houses, consider placing bridges to open more paths.
If you encounter any issues with the map I would greatly appreciate it if you could describe them on Steam forums or Discord.
New unit:
Land Trader
Land trade has now been added. Every other month a trader will enter the city if you have any resources in warehouses that he can buy or sell.
Changes:
If the game crashes, instead of silently shutting down it will display a window with an error message. (I will greatly appreciate it if you share it with me on Steam forums, Discord, or through support email.
It is now possible to zoom in and out by using the middle mouse button.
Slightly reworked how the building name and price are being displayed in the construction bar.
Yearly income pop-up was removed. You can still view the reports as usual and a small notification on the top of the screen will appear. (I found it to be more annoying than useful)
Notification will now show when your city does not have enough workers.
Decreased "No working dock" notification display rate.
Minimap will now reappear when closing the in-game menu.
Fixed graphical bug where the white lines were appearing over water on the furthest zoom.
Tutorial progress is now saved correctly when saving the tutorial map.
Remember that I am here to resolve any issues that you might have with the game.
Enjoy the new content!
Source
Changelog.gg summarizes and formats this update. How we read updates.
