In this update4
Full notes
Full Ancient Wars: Sparta HD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Ancient Wars: Sparta HD changes
Greetings, Spartans!
A new Content Rotation and Update 0.86 are now available for Ancient Wars: Sparta HD Free to Play!
Content Rotation
This rotation introduces a brand-new playable faction and fresh battlefields:
The Spartans are now available as a playable faction.
3 new maps have been added to the current map rotation.
Lead Sparta into battle and experience new strategic challenges!
Update 0.86
New Features & Improvements
AI can now move units onto walls, making sieges far more dynamic and enjoyable.
Improved the AI's wall construction behavior.
Added new Editor parameters to define custom cost coefficients for walls, towers, and heroes, giving map creators greater freedom when designing custom scenarios.
Removed the increasing horse cost scaling that depended on the total number of horses in a match.
Removed the maximum horse limit per match.
Added shortcuts for creating wall entrances in the Editor.
Bug Fixes
Fixed a desynchronization issue that could occur after recruiting a hero who had previously died after leveling up.
Fixed a bug where heroes could sometimes cost less than intended when recruited after dying.
Fixed a bug that displayed an incorrect number of units produced in the statistics screen.
Fixed a visual glitch where destroyed towers could display a unit selection circle.
Fixed a bug that caused hero names to appear twice in the Main Building description.
Fixed a UI bug that could cause windows to overlap Taunt messages in certain situations.
Thank you for playing Ancient Wars: Sparta HD Free to Play and for continuing to report bugs and share feedback. Every report helps make the game better.
See you on the battlefield!
Source
Changelog.gg summarizes and formats this update. How we read updates.
