In this update3
Full notes
Full Ancient Warfare: The Han Dynasty update
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What changed
- Maps
- Gameplay
- Performance
- Fixes
Ancient Warfare: The Han Dynasty changes
New Features
Add all remaining maps (Jingzhou, Jiaozhou, Yizhou, Yizhou), and the update of the Central Plains map is complete!, Now Yoko has a complete strategic map of the Central Plains and Western Regions!
Add the function of modifying MOD for new works
Add the function of custom faction playable
Newly added soldier card pull bar, which can slide left and right when there are a lot of soldiers
Optimize content
Cao Cao's initial resource optimization
Optimize the selection of script visual effects
Optimize the paper map for script selection
Optimize the model for walking on the sea surface and wide rivers
Tips for optimizing the number of city lists
After the faction's demise, the generals' opposition cities will be local cities
Fix bugs
Fix the issue where the Xiongnu formation sometimes does not move in the storyline mode
Fix the issue of formation entering the city
Problems with repairing urban buildings prompts
Fix the issue of the formation automatically stopping at the destination
Fix the issue of abnormal AI in the Yellow Turban Army
Fix the issue of saving and modifying script mods
Fix the issue of abnormal character movement
Progress issues with repairing the racecourse
Fixed the issue where the BUFF application sometimes has errors after reading works
Fix the issue with the stone in the storyline mode
Fix the skill issues of Bai Bi Bing and Xiaoyaojin Martyrs
Fix the issue of incorrect general list
Fix the issue of inaccurate descriptions of generals' talents
Fix the issue of selecting troops from Changliao and being unable to move them
Fix the issue of individual generals displaying errors
Fix the issue where certain city mods cannot take effect
Fix the issue of abnormal special effects in certain branches of the army
Fix the issue where custom works are not displayed
Fix the issue of abnormal MOD effectiveness in works
Source
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