Full notes
Full Ancient Rush 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Fixes
Dear Community, the new content update is finished and now available. Besides a price drop we also added a lot of new features as well as improvements.
New Features
Complete game UI overhaul
Added a complete new skill tree where you can set skill points as in real RPGs
Added multi save games support
Added new "Free Play" mode where you can load a savegames and play random levels (has no impact on savegame, just play for fun)
Improvements
Engine Upgrade to Unreal Engine 4.19.2
Skills and stats are showing now a preview for the next level
Highscore shows now more information like time, level and adventure mode
Updated various texts
Death in normal mode doesn't restart the level anymore, but the skills get a cooldown of 30s
Improved the level end screen for readability
Ingame UI cleanup, reduced to the most important information
Added some more trees and grass to hide "end of world" in different levels
Added new block hit sounds
Added level hit sounds and effects
Added ball hit effekt to paddle
Changed STR stat from percent damage to "real" damage values
Removed some of the walls in front of the levels and rearranged others
Objects having now different colors as well as destruction colors
Removed paddle swing drop item
Ingame ui shows now "scene - sublevel" like "5 - 3"
Playtime is now displayed as "minute : seconds" like "05:32"
Adventure mode is now persisted, even if you create a new game
Load game screen shows savegames sorted by last save time
Fixes
After a death spells and values are now correctly resetted
Highscore is now sorted correctly
Fixed appearance of some icons
Fixed achievements which were not triggered
Game is now saved when you press "continue" instead of auto save
Your save game is converted to the new version. Skill points will be available for the skill tree depending on your current game progess. So you can then assign them freely. We also recommend to create a new story. The game is now balanced to the new systems and plays slightly different which is important to experience your character progress. Additionally there a lot of smaller improvements and fixes to provide a better gaming experience. Have fun with the new version! We also would like to thank you all for your feedback and support! Please let us know when someting is wrong with the game. Sincerely your Heideland GameWorks Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
