Full notes
Full Ancient Rush 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Dear Community, we made following changes Changes
Scene 8 Level 3 - Move the blocks in front row backwards, to make it easier to start with the level. Also decreased the life of a few of them to have a better start on pure int builds.
Increased overall brightness of Scene 9
Fixes
Fixed options audio volume control
Fixed object collisions which causes a physics bug where objects were flying around
Scene 9 - Fixed back doors which caused light bleeding trough fire
Kind regards Heideland GameWorks
Source
Changelog.gg summarizes and formats this update. How we read updates.
