In this update8
Full notes
Full Ancient Kingdoms update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Ancient Kingdoms changes
The mighty dragon Valaark has awakened stronger than ever. This update introduces new boss mechanics, the first Mythic Item, quality-of-life improvements, class balance changes, and several bug fixes reported by the community.
🐉 Valaark Update Highlights
Added the first Mythic Item
Added new mechanics to Valaark
You can now rebind keys to mouse and gamepad buttons
Added hotkey text for all Skillbar slots
Added 3 new craftable fishing rods
Added Immune messages when attacking invulnerable enemies
⚙️ Improvements
Added safe index deduplication for some missing tables
Improved repair kit tooltips to clarify they also work on mercenaries
Improved click response when selecting entities
Changed chat font type
Increased loot roll timer to 2 minutes
Improved mercenary AoE escape behavior
Increased visual effect area for Emerald Dirge
Added minimum requirement text to Cursed Dagger
Slightly increased drop rates for Old Dragon Spine and Savage Blood
⚔️ Balance Changes
Mercenaries
Spellshatter cooldown reduced to 30 seconds
Rogues now have the skill Improved Backstab
Wizard
Increased damage per second dealt by Ensnare
Ranger
Breeze is now instant cast
Warrior
Mighty Sweep now scales with a percentage of Attack Power
🐛 Bug Fixes
Fixed a bug where recasting Enthrall or Root skills did not reset break probability timers
Fixed a bug related to chat auto-scroll
Fixed typos in DoT messages
Fixed a bug that could prevent pets from attacking when their owner had no Veteran Levels
Thank you all for your feedback, bug reports, and support.
Source
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