In this update6
Full notes
Full Ancient Kingdoms update
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What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Server
Ancient Kingdoms changes
⚔️ Mercenaries Update
Mercenaries can now be equipped with potions and food (They will only consume them during combat to save resources)
Added new keybind"V"to command mercenaries to Hold Position
Added mercenary stats to the equipment window
Improved mercenary and pet movement
Changing mercs to Defensive Stance will no longer force them into melee range
Hopefully fixed issues with summoned mercenaries on login
🐾 Pets Improvements & Fixes
Increased pet movement speed
Fixed pets not attacking in certain situations
Fixed pets not attacking training dummies
Fixed repositioning issues with pets and mercs
Reduced sound volume of Bear pet attacks
🧠 Gameplay Changes
Leadership is now affected by WIS and CON
Removed level requirement for all Uncommon Augments
Slightly increased Ancient Cyclops resistances
⚖️ Balance Changes
"Call of the Heroes"Veteran Skill → moved to Tier 3
Warrior:"Enrage" Veteran Skill → moved to Tier 4
Rogue:"Poison Rend" Veteran Skill → moved to Tier 4
Increased "Heart of Frost" drop chance from 15% → 20%
🗺️ Content & World
Added new boss: Fabled Troll King
Fixed Felarii Village music loop
Fixed incorrect location for"The Dragon's Veil"quest in Crescent Coast
Continued development of new dungeon"Old Valorath"(Progress: 20%)
🛠️ Fixes & Technical
Fixed bug preventing quest completion in multiplayer
Fixed incorrect mining success chance display for equipped pickaxes
- Dedicated ServerAdded timestamps to console logs
⚡ More updates coming soon. Thanks for playing!
Source
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