In this update6
Full notes
Full Ancient Kingdoms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Ancient Kingdoms changes
A new update is now live! This patch brings a major round of class adjustments, new veteran skills, and improvements across combat, professions, and the world of Eratiath.
⚠️ Important
Clerics and Druids may need to reset their skills due to recent changes (this can be done in the Elven Village).
⚔️ Class & Combat
Rogue • New Veteran Skill: Lockpicking
Warrior • Fearless Stance duration and cooldown increased to 5 minutes • Can now be manually removed by pressing the skill key
Cleric • New Veteran Skill: Blessing of the Zealot • Divine Shield is now a base skill • Fortitude moved to Tier 1 • Aegolism now overwrites Divine Shield • Superior Healing max level increased to 5 • Divine Intervention is now an Ultimate Skill • Cleanse is now Veteran Tier 1 • Removed Innate Strength
Druid • Poison Spray is now an Ultimate Skill • Purify is now Veteran Tier 1 • Reduced mana cost for Poison Spray • Removed Innate Strength
Wizard • New Veteran Skill: Arcane Familiar • Reduced damage of Arcane Blast, Cone of Cold, and Dragon's Breath • Fixed Arcane Edge
General • New Veteran Skill: Blight Ward • Added 0.5s delay between monster attacks • Improved hitboxes for frontal skills • Increased cast range for some AoE skills
🧠 Gameplay
Fatecharms are only consumed if they are in the main inventory • Fixed issues with summoned mercenaries • Slightly reduced pet window size and removed level icon
🌍 World
Removed Sage Renewal for Winterforge and World Bosses • Reduced respawn time for King Thrym, Hrimsorr, and World Bosses • Increased number of animals for hunting • Added more mineral nodes across Eratiath • Increased chance to obtain Radiant Sparks • Reduced spawn time for Heartflame • Reduced requirements for some Adventurer's Guild quests • You can now buy Adventurer's Guild runes using essences
🍖 Professions & Items
Reduced cooking and alchemy processing time • Adjusted success chances for cooking, alchemy, and herbalism • Updated stats for most foods • Reduced fear resistance from Dreadveil Ward Charm
🎨 UI
Added new icons for some skills
Thanks for playing Ancient Kingdoms ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
