In this update1
Full notes
Full Ancient Gods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
Ancient Gods changes
So a long journey of 9 months has passed. We have reached a new milestone but not the final one.
Today we are officially out of Early Access
And it is marked with version 1.0.0
Since the beginning of Early Access, the community has been nothing but awesome! I've met many great people and I'm proud to say that most of them are still here, playing, chatting and having fun. Yes, the game is out of Early Access however we are still not satisfied with it. We will be expanding the game further, either through normal updates, DLCs with additional content, or both. The community deserves it. The game today really has a big contribution from you guys. We hope you continue to join us in making Ancient Gods more and more perfect.
Back to Patch 1.0.0 change-log
Increase the amount of Gold and Diamond drop.
Removes Gold and Diamond limits when defeated, you will instead lose 60% if defeated.
Forgotten Lake, Cleanse Fountain and Treasure events upgrade.
Skill system rework.
Add New Skills.
Gems that cannot be used will no longer drop.
Balance some cards.
Removed Japanese - sorry, we'll bring it back in the near future
Fixed some bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
