In this update6
Full notes
Full Ancient Gods update
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What changed
- Gameplay
- Events
- Balance
- UI and audio
- Fixes
Ancient Gods changes
Ancient Gods patch 0.4.0
The update will be released at 08 pm on March 5, 2022 (UTC+0)
WARNING: After updating, unfinished runs will automatically be abandoned, so please complete them before the update 👀
New feature
ːriftfireː New event: Tree of Souls
You can now choose passive of the gods you own to use in this run (Up to 4).
ːriftwaterː New cards
9 new cards
ːriftlifeːUnlock the gods with shard
You can use their own 200 shards to unlock them.
Balance
Buff Crackle
- Zeus's 1st Passive reworkOld: At the start of your turn, gain 2 Ice Spike New: Active when draw card activated twice
- Hades's 1st Passive reworkOld: At the start of your turn, gain 2 Thorn New: For the first time your HP drops below 10% in this combat, gain Hades's Lifesteal : When attacking, heals for 300% of the damage dealt. Lose at the end of your turn. Can't stack
Quality of Life
The effect icons will now show up in the card description and in the tooltips.
Fixed bug
Fixed a bug where the card reward screen wouldn't turn off.
Fixed bug where 2 Cyclops were swapped.
Fixed a bug that caused the event rate to be wrong after continuing the run.
Others
Fixed some grammar errors in English based on player feedback.
Rename Harpy and Vali.
Adjust the colors and some buttons of the UI.
Source
Changelog.gg summarizes and formats this update. How we read updates.
