What changed
1 fix0 additions2 changes1 removal
changedChanges:Advanced Options Menu
fixedChanges:Fixed Steam Invite Bug
changedChanges:Improved OGS Challenge Logic
removedChanges:There are lots of other background changes in this update, combined they allowed for the most requested feature to be included, the dead stone phase in AI games. At the moment all dead stones must be manually marked, and territory attached to those stones must be manually set. I should be able to get some basic auto-marking in soon. By default (for the moment) AI games are still auto-scored and require all stones to be removed, but in the options menu there is an 'advanced' button where you will find the default rules, and well as a check box for manual scoring and turning off the 'hint' stones. I am very interested in all feedback about what you would like to see happen, how you would like it to work, as right now it is a pretty basic implementation.
Ancient Go changes
changedAdvanced Options Menu
fixedFixed Steam Invite Bug
changedImproved OGS Challenge Logic
removedThere are lots of other background changes in this update, combined they allowed for the most requested feature to be included, the dead stone phase in AI games. At the moment all dead stones must be manually marked, and territory attached to those stones must be manually set. I should be able to get some basic auto-marking in soon. By default (for the moment) AI games are still auto-scored and require all stones to be removed, but in the options menu there is an 'advanced' button where you will find the default rules, and well as a check box for manual scoring and turning off the 'hint' stones. I am very interested in all feedback about what you would like to see happen, how you would like it to work, as right now it is a pretty basic implementation.
Changes:
Advanced Options Menu
Check Box to Enable Dead Stone Removal Phase for AI Games
Check Box for 'Hint' Stones
Dropdown for Default Scoring Rules
Score Shows Correctly for OGS Games (Only Fully Enclosed Territory Counted)
Restrict by Rank Difference for OGS Games
Fixed Steam Invite Bug
Improved OGS Challenge Logic
There are lots of other background changes in this update, combined they allowed for the most requested feature to be included, the dead stone phase in AI games. At the moment all dead stones must be manually marked, and territory attached to those stones must be manually set. I should be able to get some basic auto-marking in soon. By default (for the moment) AI games are still auto-scored and require all stones to be removed, but in the options menu there is an 'advanced' button where you will find the default rules, and well as a check box for manual scoring and turning off the 'hint' stones. I am very interested in all feedback about what you would like to see happen, how you would like it to work, as right now it is a pretty basic implementation.