Greetings Commanders and Happy New Year! Today we bring you Steam Achievements, a new Mercenary, and several minor bug fixes and tweaks. Steam Achievements 75 Achievements are now live and working.
Full notes
Full Ancient Frontier: Steel Shadows update
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What changed
1 fix0 additions0 changes0 removals
Gameplay
fixedGreetings Commanders and Happy New Year! Today we bring you Steam Achievements, a new Mercenary, and several minor bug fixes and tweaks. Steam Achievements 75 Achievements are now live and working. Almost all of these were already being tracked by the game, so when you first load up a new game you should automatically get credit for the ones you have already completed. We are happy to be able to support this feature now in this title like in all of our other games. New Mercenary Mission We have added another unique ship, the Hellraiser, who is sneaking around Crosius. This unique pirate carrier is sure to help late game fleets who are able to find and unlock it. Tweaks We slightly altered the deployment values of several of the mercenary ships. In addition we fixed the mission reward for unlocking the Scion. That mission is no longer worth zero. And that is all for now. We have the trading cards ready to go but are still waiting on Valve's approval to release those, so we can't promise a timeline on that. We are still reading the forums and emails for feedback and bug reports. Finally, we continue to look into adding voice acting to this game perhaps early this year. Thank you for playing our games!
Ancient Frontier: Steel Shadows changes
fixedGreetings Commanders and Happy New Year! Today we bring you Steam Achievements, a new Mercenary, and several minor bug fixes and tweaks. Steam Achievements 75 Achievements are now live and working. Almost all of these were already being tracked by the game, so when you first load up a new game you should automatically get credit for the ones you have already completed. We are happy to be able to support this feature now in this title like in all of our other games. New Mercenary Mission We have added another unique ship, the Hellraiser, who is sneaking around Crosius. This unique pirate carrier is sure to help late game fleets who are able to find and unlock it. Tweaks We slightly altered the deployment values of several of the mercenary ships. In addition we fixed the mission reward for unlocking the Scion. That mission is no longer worth zero. And that is all for now. We have the trading cards ready to go but are still waiting on Valve's approval to release those, so we can't promise a timeline on that. We are still reading the forums and emails for feedback and bug reports. Finally, we continue to look into adding voice acting to this game perhaps early this year. Thank you for playing our games!
Greetings Commanders and Happy New Year! Today we bring you Steam Achievements, a new Mercenary, and several minor bug fixes and tweaks. Steam Achievements 75 Achievements are now live and working. Almost all of these were already being tracked by the game, so when you first load up a new game you should automatically get credit for the ones you have already completed. We are happy to be able to support this feature now in this title like in all of our other games. New Mercenary Mission We have added another unique ship, the Hellraiser, who is sneaking around Crosius. This unique pirate carrier is sure to help late game fleets who are able to find and unlock it. Tweaks We slightly altered the deployment values of several of the mercenary ships. In addition we fixed the mission reward for unlocking the Scion. That mission is no longer worth zero. And that is all for now. We have the trading cards ready to go but are still waiting on Valve's approval to release those, so we can't promise a timeline on that. We are still reading the forums and emails for feedback and bug reports. Finally, we continue to look into adding voice acting to this game perhaps early this year. Thank you for playing our games!