Full notes
Full Ancient Battle: Hannibal update
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What changed
- Gameplay
- Balance
- Maps
Ancient Battle: Hannibal changes
- ChangeImproved A.I. opponent.
- ChangeImproved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Change: Play balance in the 'Baecula' scenario.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Some projectile animations not displaying.
Fix: Some screen layout issues.
Update: Campaign map graphics. It is now clearer which campaigns have been completed.Update: Source material credits.
Source
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