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Steam News4 October 20214y ago

Ancient Battle: Alexander Version 3.0,1 Patch

Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed. Change: Improved A.I. opponent. Change: Improved game logic for advance after combat.

Full notes

Full Ancient Battle: Alexander update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions5 changes1 removal
  • Maps
  • Gameplay
changedChange: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
fixedFix: An issue with the image scaling of SD images.
fixedFix: Some screen layout issues.
fixedFix: Some projectile animations not displaying.

Ancient Battle: Alexander changes

changedChange: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
changedChange: Improved A.I. opponent.
changedChange: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
fixedFix: An issue with the image scaling of SD images.
fixedFix: Some screen layout issues.
  • Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.

  • ChangeImproved A.I. opponent.
  • ChangeImproved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
  • Fix: An issue with the image scaling of SD images.

  • Fix: Some screen layout issues.

  • Fix: Some projectile animations not displaying.

  • Fix: Invalid font selection on some buttons on some platforms.

  • Remove: References to Persian cavalry with spears.

  • Update: Source material credits.

  • Update: 'About Game' window.

Source

Steam News / 4 October 2021

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