Full notes
Full Ancient Battle: Alexander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Ancient Battle: Alexander changes
Change: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
- ChangeImproved A.I. opponent.
- ChangeImproved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with the image scaling of SD images.
Fix: Some screen layout issues.
Fix: Some projectile animations not displaying.
Fix: Invalid font selection on some buttons on some platforms.
Remove: References to Persian cavalry with spears.
Update: Source material credits.
Update: 'About Game' window.
Source
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