Full notes
Full Ancible Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Maps
Ancible Online changes
v0.1.12
General
Local player status icons should no longer disappear.
Moving while waiting for a response to a party invite no longer cancels the invite.
Players disconnecting during a trade will no longer prevent the other player from trading.
Vault expansion items should now apply correctly.
User Interface
Trading with another player will now automatically open the bag window.
Closing the trade window will now cancel the trade.
Vault window slots per row has been increased 9 => 10.
Display Name window now shows the correct length limits.
Death window now closes when a player changes characters after dying.
Quests
Quest counter has been fixed.
Quest objectives will no longer reset after logging out.
Combat
Players can no longer get more than the intended amount of talent points.
All player talents have been reset.
All monsters now fully heal when losing aggro.
Monsters can now aggro in groups on initial aggro.
Removed Elite status from all dungeon monsters and bosses.
Classes
Warrior
Fortify stacks now work as intended.
Cleric
Radiant Shield icon will no longer stay on players if removed by damage.
Items
Fixed a bug where players were storing duplicate item states.
If you are missing an item, please let us know on Discord or file an in-game message with your display name and missing items.
Changed crafting resource priority to take from Bag first and then Storage.
Crafting items no longer costs double if you have materials stored in Storage and Bag.
Maps
Added Copper and Manarite nodes to Field Sentry Cave.
Source
Changelog.gg summarizes and formats this update. How we read updates.
