In this update4
Full notes
Full Anchor's Lament update
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What changed
- Balance
- Gameplay
Anchor's Lament changes
Balance Patch Notes 0.3.2
Enchant
Healin enchant has been nerfed to do half as much heal at max - 2 healing. and give 1 base heal. To make it not as strong on non healing units.
To make it not as strong on non healing units.
Units
Blue Marlin has been to strong and has been nerfed. It now only trigger from other unit crits INFRONT and BEHIND instead of adjacent.
Poison
Blue-Ringed Octopus – Common poison increased by 1.
Cone Snail – Common poison increased by 1; max energy reduced by 1.
Cucumber Nudibranch – Base poison increased by 1; max poison increased to 6.
Fugu – Base poison increased by 1.
Salamander – Damage from adjacent units with relevant tags increased (both base and scaling). Now functions as a solid damage dealer in poison/toxic teams.
Urchin – Common poison increased.
Ink
Chromatic Anemone – Ink now targets a maximum of 2 units; poison updated to 4 / 4 / 5 / 5.
Cuttlefish – Energy reduced by 1; Ink set to 1 at all levels.
Octopod – Ink stack max set to 1.
Octopus – Ink stack max set to 1.
Squid – Ink stack max set to 1.
Ink has been nerfed to be more balanced, and poison has been adjusted post-fix to perform more consistently.
We’ll continue improving more units—next up, we’re taking a look at Treasure.
Source
Changelog.gg summarizes and formats this update. How we read updates.
