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Full Ancestral Harvest update
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What changed
- Balance
Ancestral Harvest changes
Yesterday I woke up speechless to this incredible review by "Still Got Game" on his website. It's the first written review that Ancestral Harvest has ever received, so it means a lot to me! What's more, he captured every single nuance I was trying to convey with the current demo, so I couldn't be happier. Here is one of my favorite bits of the article:
Visually, Ancestral Harvest is stunning in a haunting, decayed sort of way. The fusion of natural decay and looming industrial ruins tells a story all on its own. As I restored plants and collected pollen to unlock new shamanic abilities, I felt a real sense of progress—not just mechanically, but emotionally. The world felt like it was breathing again, little by little. What struck me most was the uncertainty of it all. The game doesn’t spoon-feed lore or offer clear explanations at every turn. You’re left to piece together humanity’s fall from grace through the environment and the strange, spiritual remnants scattered throughout. That ambiguity made it feel more immersive, and more personal.
Here is the full article if you want to read his review: https://stillgotgame.org/2025/04/30/one-to-watch-ancestral-harvest/
Thank you to everyone that joined the playtest so far, your feedback has been a huge help in refining the game!
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