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Steam News2 March 20264mo ago

Ana's Auto Fellatio - Demo [PatchĀ #1] šŸ”§

Hello everyone! Here’s a quick fresh update for you! We were originally planning to release just a small hotfix, but we ended up bringing additional improvements and fixes based on the feedback so far and our own playte

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Full Ana's Auto Fellatio update

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Repeated intro

Hello everyone!

What changed

2 fixes3 additions9 changes1 removal
  • Gameplay
  • Workshop
  • UI and audio
  • Fixes
fixedHere’s a quick fresh update for you! We were originally planning to release just a small hotfix, but we ended up bringing additional improvements and fixes based on the feedback so far and our own playtesting. Here’s the list of improvements:
changedWorkshop & Office Cleaning Minigame Overhaul
removedCompletely reworked the cleaning system: trash now requires holding left-click to remove instead of just hovering over it. Tutorials have been updated accordingly.
changedImproved trash removal animations: while holding, trash now trembles and gradually increases in size. Once fully removed, it moves to the right, the progress bar fills, and the remaining trash counter animates as well.
addedAdded a new physical mechanic: larger trash items take longer to remove and fill the bar more slowly, while smaller ones are cleared faster and exit the screen more quickly.
changedUI & Dialogue Improvements

Ana's Auto Fellatio changes

fixedHere’s a quick fresh update for you! We were originally planning to release just a small hotfix, but we ended up bringing additional improvements and fixes based on the feedback so far and our own playtesting. Here’s the list of improvements:
changedWorkshop & Office Cleaning Minigame Overhaul
removedCompletely reworked the cleaning system: trash now requires holding left-click to remove instead of just hovering over it. Tutorials have been updated accordingly.
changedImproved trash removal animations: while holding, trash now trembles and gradually increases in size. Once fully removed, it moves to the right, the progress bar fills, and the remaining trash counter animates as well.
addedAdded a new physical mechanic: larger trash items take longer to remove and fill the bar more slowly, while smaller ones are cleared faster and exit the screen more quickly.

Here’s a quick fresh update for you! We were originally planning to release just a small hotfix, but we ended up bringing additional improvements and fixes based on the feedback so far and our own playtesting. Here’s the list of improvements:

Workshop & Office Cleaning Minigame Overhaul

  • Completely reworked the cleaning systemtrash now requires holding left-click to remove instead of just hovering over it. Tutorials have been updated accordingly.
  • Improved trash removal animationswhile holding, trash now trembles and gradually increases in size. Once fully removed, it moves to the right, the progress bar fills, and the remaining trash counter animates as well.
  • Added a new physical mechanic: larger trash items take longer to remove and fill the bar more slowly, while smaller ones are cleared faster and exit the screen more quickly.

  • The system now waits for all final animations to finish before transitioning to the fully cleaned phase.

UI & Dialogue Improvements

  • Corrected the default dialogue color to a true bright white (previously slightly gray-tinted). Custom dialogue color and settings remain available in the Preferences menu. Upon launching this update, the game will automatically detect and replace the old default color with the new bright white.

  • Increased dialogue outline thickness, as some outline colors were previously difficult to see during conversations.

Workshop Flow Improvements

  • When adding missing job items to your cart from the workshop table, you’ll now be automatically redirected to the PC cart. A small tip will also guide you on what to do next.

Localization & Miscellaneous

  • Added missing Brazilian Portuguese translations and removed unused entries.

  • Updated Steam page screenshots.

  • Implemented various minor code improvements and general adjustments throughout the game.

We hope you enjoy the improvements! Ran into any annoying bugs or just want to share ideas or suggestions? Let us know on Discord. Thanks! Nethuum [Director / Lead Artist]

Source

Steam News / 2 March 2026

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