HomeGamesUpdatesPricingMethodology
Steam News11 February 20242y ago

Grab Mode & Radial Menu - Client Update 2/10/2024

Object Grab / Inspect Pick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do.

In this update6

Full notes

Full Anarchy Arcade update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions8 changes0 removals
  • Gameplay
  • UI and audio
addedObject Grab / InspectPick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do.
changedKeyboard & MouseNote that rotation behaves differently after you've walked around. This will be improved in the future.
addedCustom Cabients TabCustom cabinets now have their own category on the Build Menu . Hold down the Virtual Mouse Input button (right mouse) while placing an item to access it.
addedCustom Cabients TabAny cabinet that doesn't already exist in one of the other categories will show up here. They'll just have the default auto-generated thumbnail (if you have model thumbnails enabled.)
changedCustom Cabients TabYou can also hide cabinets from the menu. (See Settings > UI tab > Manage Hidden Entries to un-hide stuff, if needed.)
changedRadial Menu CommandYou can already access your library through the regular Library Browser by middle-clicking on an empty spot. Or you could already use the F6 button to access the Tab Menu > Library tab view of your library.

Anarchy Arcade changes

addedPick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do.
changedNote that rotation behaves differently after you've walked around. This will be improved in the future.
addedCustom cabinets now have their own category on the Build Menu . Hold down the Virtual Mouse Input button (right mouse) while placing an item to access it.
addedAny cabinet that doesn't already exist in one of the other categories will show up here. They'll just have the default auto-generated thumbnail (if you have model thumbnails enabled.)
changedYou can also hide cabinets from the menu. (See Settings > UI tab > Manage Hidden Entries to un-hide stuff, if needed.)

Object Grab / Inspect

Pick things up & hold them very close to your face. Rotate & move them w/ mouse or joysticks. This is what the new Object Grab command in the Tab Menu > Commands tab lets you do.

They go back to where they were when you let go of them. Here's the details on how to control things you grab.

Gamepad

  • Left Analog = Move X/Y

  • Right Analog = Rotate

  • LT/RT = Move Up/Down

  • Start = Exit Inspect Mode

  • Hold LB = Carry Mode

Keyboard & Mouse

  • Left Mouse = Rotate

  • Right Mouse = Move X/Y

  • Middle Mouse = Move X/Z

  • CTRL + Right or Middle Mouse = Move Rotation Origin

  • CTRL + any 2 mouse buttons at the same time = Reset Rotation Origin

  • Hold SHIFT = Carry Mode

The default rotation origin is the center point of the model. Sometimes models have weird center points (like if they have invisible bones.) So that's when you'll want to use the Move & Reset Rotation Origin stuff.

When you're in Carry Mode you can walk around while holding the object. Its rotation might get weird while you're walking around, but when you go back to Inspect Mode it should be smooth again.

Note that rotation behaves differently after you've walked around. This will be improved in the future.

Custom Cabients Tab

Custom cabinets now have their own category on the Build Menu. Hold down the Virtual Mouse Input button (right mouse) while placing an item to access it.

Any cabinet that doesn't already exist in one of the other categories will show up here. They'll just have the default auto-generated thumbnail (if you have model thumbnails enabled.)

You can also hide cabinets from the menu. (See Settings > UI tab > Manage Hidden Entries to un-hide stuff, if needed.)

Custom cabinets are created by compiling Source engine props that reference special material names to indicate the screen & marquee surfaces. Technical info on how to create custom cabinets is at: https://trello.com/c/F3KfrfEu/1887-advanced-cabinet-guide

Radial Menu Command

You can already access your library through the regular Library Browser by middle-clicking on an empty spot. Or you could already use the F6 button to access the Tab Menu > Library tab view of your library.

Now there is also the Radial Menu - which you can bind in the Commands Tab. Here's the deal with the radial menu...

It is all about the objects that are IN your current arcade - and quick access to your favorites lists to spawn new things.

It shows you nearby objects on pages. (Or you can use View Full Object List if you wanted to search through ALL objects in your arcade.)

You can click on an object in the menu to spawn another clone of it - or you can display a favorites list & spawn stuff from it instead.

Objects that already exist in your current arcade are highlighted. This makes it easier to avoid spawning the same thing twice. (This improvement also applies to the F6 Library tab.)

The Radial Menu also lets you update a model's thumbnail. Long-click with left-mouse on a model to regenerate its thumbnail.

Studio Cameras Hotkeys

If you ever wanted to switch between specific camera views like some kind of virtual talk show camera operator - now you can.

Numpad 0-9 can now be used as camera hotkeys.

Source

Steam News / 11 February 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.