Full notes
Full Anamnesis update
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What changed
- Fixes
Made some adjustments to the creature's AI, to make it more consistent
Fixed an issue where the creature couldn't move, despite being in the dark
Fixed an issue with the creature's navmesh, which allowed the player to occasionally push it around
If you find any bugs, please let me know in the discussions! I try my best to playtest, but I'm only a one person dev team, so I can't catch everything, thank you for the support!
Source
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