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Steam News29 December 20256mo ago

Patch 1.0.4d - Fixed Crash During Finale

Good evening all. I discovered an overflow error that could occur during the finale of the game. I have fixed the cause of this issue and have hopefully solved the crashes during the finale exorcism event.

Full notes

Full An Exorcism update

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What changed

1 fix1 addition3 changes0 removals
  • Performance
  • Events
fixedI discovered an overflow error that could occur during the finale of the game. I have fixed the cause of this issue and have hopefully solved the crashes during the finale exorcism event.
changedI am still working on stability improvements to help with crashes outside of the finale, the ones that appear very randomly. I have changed the Graphics API for the game and went through all of textures, shadow settings, post processing settings, lightmap settings, etc. and adjust each thing I could to keep the game looking similar while also increasing performance for everybody.
changedIn addition, I have updated the game engine to Unity 6.3 also in hopes to achieve increase stability.
addedNext Patch 1.0.5:In the next small content patch, I will be adding auto-saving and loading as well as making changes to the objectives to make them less frustrating and a bit more intuitive. In addition, I will be adding more horror events and scares as the time to complete the game for most players is a bit higher than I anticipated and I would like the repetitiveness to be reduced for those who are spending more time playing.
changedNext Patch 1.0.5:Thank you all for the continued support, I will continue making changes and working on stability until all of it is fixed and better.

Good evening all.

I discovered an overflow error that could occur during the finale of the game. I have fixed the cause of this issue and have hopefully solved the crashes during the finale exorcism event.

I am still working on stability improvements to help with crashes outside of the finale, the ones that appear very randomly. I have changed the Graphics API for the game and went through all of textures, shadow settings, post processing settings, lightmap settings, etc. and adjust each thing I could to keep the game looking similar while also increasing performance for everybody.

In addition, I have updated the game engine to Unity 6.3 also in hopes to achieve increase stability.

Next Patch 1.0.5:

In the next small content patch, I will be adding auto-saving and loading as well as making changes to the objectives to make them less frustrating and a bit more intuitive. In addition, I will be adding more horror events and scares as the time to complete the game for most players is a bit higher than I anticipated and I would like the repetitiveness to be reduced for those who are spending more time playing.

I am hoping to get this patch done in the next day or two, 12/31/2025 by the latest.

Thank you all for the continued support, I will continue making changes and working on stability until all of it is fixed and better.

Source

Steam News / 29 December 2025

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