Full notes
Full An Eternity Gone By update
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Repeated intro
Hey, y'all - we added some quality of life improvements, most importantly showing when Gendai is invincible. This should aid to not destroy your items when it was previously unclear.
What changed
- Gameplay
- UI and audio
An Eternity Gone By changes
💻July Dev Log
Version 2.5 brings the following:
Adds a flashing effect to the final boss to indicate invincibility frames
Improved the navmesh on Level 1 so enemies can enter/leave buildings and walk through tables
Fixes Mirai's jump sfx in the skill menu & pause menu
Fixes some typos in skill descriptions
Hope you're having a great summer!
With love 💖,
The Trashfire Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
