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- An Architect's Adventure
Tiny update
Added some insight levels Reseting will no longer knock you out from insight level .
Announcement1 changeGameplay - An Architect's Adventure
Small update
Fixed some levels Added more insight hint levels Remake the level Roadrock and renamed it to Separated, the key insight of this level is quite the same.
Announcement1 changeFix - An Architect's Adventure
Gainning more insignt, and difficulty hint
Still adding "insignt level" in difficult levels. Add difficulty hint to all levels (stars near the level entrys) Change some level order, to optimize difficulty curve
Announcement1 changeGameplay - An Architect's Adventure
A "Gain Insight" system
Now, insome extremely hard levels, you can gain insight from the menu. This system is heavily inspired by puzzle game Can of Wormholes These levels are: Filling Grapple Extend Round trip Conveyor belt
Announcement - An Architect's Adventure
Small Fix
Fixed an issue where clearing all levels did not immediately unlock the achievement. Fixed an unexpected solution for Not enough. One of the most difficult levels in the game - Filling, actually requires one less block…
Announcement1 changeFix - An Architect's Adventure
Tiny fix
Fixed an unintended solution where the trophy on the island above the initial island were stolen from above the wall.
Announcement1 changeFix - An Architect's Adventure
Tiny Update
Removed 1 block in Level "By Turns" on the west-north island. It actually only need 7 blocks to solve. Thanks to buffalocat's new solution.
Announcement1 changeGameplay - An Architect's Adventure
Tiny fix
Fixed this unintended trophy solution: https://steamcommunity.com/app/1747510/discussions/0/6363065234136740556/
Announcement1 changeFix

